<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3791151152279987159</id><updated>2011-12-22T02:19:00.699-06:00</updated><category term='randomness'/><category term='Legends and Labyrinths'/><category term='Greyhawk'/><category term='Vornheim'/><category term='pictures'/><category term='rules'/><category term='Metamorphosis Alpha'/><category term='Chainmail'/><category term='Carcosa'/><category term='Swords and Wizardry'/><category term='characters'/><category term='Erol Otus'/><category term='death'/><category term='community'/><category term='retro-clones'/><category term='character sheets'/><category term='campaign'/><category term='Lost Tomb'/><category term='Zork'/><category term='art'/><category term='simulacra'/><category term='playtesting'/><category term='Fantasy Supplement'/><category term='wuukys'/><category term='Mystery Men'/><category term='birthdays'/><category term='Knockspell'/><category term='Holmes'/><category term='Goodman Games'/><category term='resources'/><category term='Dragons at Dawn'/><category term='setting'/><category term='Ruined Monastery'/><category term='Chronicle of Ryth'/><category term='xp'/><category term='kids'/><category term='BMandG'/><category term='ghouls'/><category term='skeletons'/><category term='AbDnD'/><category term='reflections'/><category term='dungeon'/><category term='Fight On'/><category term='superheroes'/><category term='videos'/><category term='experience'/><category term='other blogs'/><category term='Lamentations of the Flame Princess'/><category term='Xylarthen&apos;s Tower'/><category term='GRISTLEHELM'/><category term='Roll the Bones'/><category term='TARGA'/><category term='The Forge'/><category term='races'/><category term='hirelings'/><category term='Stack Overflow'/><category term='monsters'/><category term='play'/><category term='history'/><category term='Fiend Folio'/><category term='Primordial ODD'/><category term='Darkness Beneath'/><category term='primordial_odd'/><category term='maps'/><category term='Judge&apos;s Guidelines'/><category term='differentiation'/><category term='bunnies'/><category term='Gygax'/><category term='technical difficulty'/><category term='writing'/><category term='love'/><category term='Gamma World'/><category term='mantipedes'/><category term='DCC'/><title type='text'>SANDBOX EMPIRE</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>60</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-405200757762490075</id><published>2011-10-05T12:22:00.001-05:00</published><updated>2011-10-05T12:22:51.644-05:00</updated><title type='text'>Entering Stasis...</title><content type='html'>Think I need to call it as it is. Not that I've been posting with any regularity, but I've got serious Real Life things to pay attention to these days, and so am going to let this blog enter stasis for awhile.&lt;br /&gt;&lt;br /&gt;I appreciate everyone who's read and commented, and I hope to be back at some point.&lt;br /&gt;&lt;br /&gt;Thanks!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-405200757762490075?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/405200757762490075/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/10/entering-stasis.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/405200757762490075'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/405200757762490075'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/10/entering-stasis.html' title='Entering Stasis...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6693784878729249136</id><published>2011-07-28T13:13:00.001-05:00</published><updated>2011-07-28T13:22:40.520-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dragons at Dawn'/><category scheme='http://www.blogger.com/atom/ns#' term='Metamorphosis Alpha'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><category scheme='http://www.blogger.com/atom/ns#' term='Gamma World'/><category scheme='http://www.blogger.com/atom/ns#' term='Vornheim'/><title type='text'>Fight On! Random Table Contest winners...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-XznJIBr-k2Y/TjGivq9CyXI/AAAAAAAAAjg/QbtUh-JjLN8/s1600/TableContestCover_frontpage.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-XznJIBr-k2Y/TjGivq9CyXI/AAAAAAAAAjg/QbtUh-JjLN8/s400/TableContestCover_frontpage.jpg" width="303" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;...will be announced tomorrow, at 1:00 pm CST. You can check out the announcement on the &lt;a href="http://odd74.proboards.com/index.cgi?board=fanzine"&gt;ODD 74 Fight On! forum&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;While you're at it, you should pick up the newly released &lt;a href="http://www.fightonmagazine.com/FOMag_Issue012.html"&gt;Fight On! #12&lt;/a&gt;, dedicated to Jim Ward, creator of &lt;a href="http://www.metamorphosisalpha.com/"&gt;Metamorphosis Alpha&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Gamma_World"&gt;Gamma World&lt;/a&gt;. I mean, c'mon---look at that cover!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-G2YcTtppXqM/TjGjrXec7OI/AAAAAAAAAjk/wTuXj8oxb78/s1600/FO12_image_Cover2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-G2YcTtppXqM/TjGjrXec7OI/AAAAAAAAAjk/wTuXj8oxb78/s400/FO12_image_Cover2.png" width="312" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOCtitle" style="font-size: 12pt; font-weight: bold;"&gt;Table of Contents:&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;Champions of ZED (Daniel Boggs).........................................3&lt;br /&gt;Fast Company II – Nonhumans (Schroeder &amp;amp; Shieh)..............11&lt;br /&gt;It’s All in the Cards (Michael Curtis).......................................12&lt;br /&gt;The Tomb of Kaman-Doh Rey’d (David Coleman).....................17&lt;br /&gt;The Apen (Andrew “The Venomous Pao” Trent).......................20&lt;br /&gt;Geologians (Tim “Sniderman” Snider).....................................22&lt;br /&gt;The Witch Doctor (Scott Moberly)...........................................24&lt;br /&gt;Knights &amp;amp; Knaves (Barber, Green, Rients, &amp;amp; Cal).....................25&lt;br /&gt;Grognard’s Grimoire (Erin “Taichara” Bisson)...........................27&lt;br /&gt;The City State of Dusal Dagodli (Gabor Lux)...........................28&lt;br /&gt;The Darkness Beneath (Heron Prior &amp;amp; David Bowman).............32&lt;br /&gt;Education of a Magic User (Douglas Cox)...............................44&lt;br /&gt;Doxy, Urgent Care Cleric (J. Linneman &amp;amp; K. Green).................45&lt;br /&gt;Sir Tendeth (Tim “Sniderman” Snider).....................................46&lt;br /&gt;Creepies &amp;amp; Crawlies (T. Snider and Jeffrey P. Talanian).............60&lt;br /&gt;Monstrous Ecology (Ron Edwards)..........................................63&lt;br /&gt;Random’s Assortment (Peter Jensen &amp;amp; Random)......................64&lt;br /&gt;Curses Gone Wild! (John Laviolette).........................................65&lt;br /&gt;Artifacts, Adjuncts, &amp;amp; Oddments (Jason Sholtis)........................67&lt;br /&gt;Treasure Types (Simon Bull)....................................................68&lt;br /&gt;Dungeon Modules: The Rondo Rooms (Jeff Rients)....................69&lt;br /&gt;Pigdivot! (Chris Robert)............................................................72&lt;br /&gt;Where the Action Is (Zak S.)....................................................80&lt;br /&gt;Merlyn’s Mystical Mirror (Gabor Lux &amp;amp; Jo Kreil)..........................84&lt;br /&gt;Notes from a Master (James M. Ward &amp;amp; Tim Kask)....................86&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;Of immediate note in the ToC are the "Where the Action Is" guest editorial by &lt;a href="http://dndwithpornstars.blogspot.com/"&gt;Playing D&amp;amp;D with Porn Stars&lt;/a&gt; blogger and &lt;i&gt;&lt;a href="http://www.lotfp.com/store/index.php?route=product/product&amp;amp;product_id=67"&gt;Vornheim &lt;/a&gt;&lt;/i&gt;creator Zak S, the first serialized installment of &lt;i&gt;&lt;a href="http://odd74.proboards.com/index.cgi?board=dragonsatdawn&amp;amp;action=display&amp;amp;thread=3536"&gt;Dragons at Dawn&lt;/a&gt;&lt;/i&gt;&amp;nbsp;creator D.H. Boggs' &lt;a href="http://boggswood.blogspot.com/"&gt;Champions of ZED retcon RPG&lt;/a&gt;, and "Notes from a Master" by Jim Ward and Tim Kask!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;Too much goodness!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;Oh yeah, and all Fight On! pdfs are now $5.00. Forever.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6693784878729249136?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6693784878729249136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/fight-on-random-table-contest-winners.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6693784878729249136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6693784878729249136'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/fight-on-random-table-contest-winners.html' title='Fight On! Random Table Contest winners...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-XznJIBr-k2Y/TjGivq9CyXI/AAAAAAAAAjg/QbtUh-JjLN8/s72-c/TableContestCover_frontpage.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1367502674621157417</id><published>2011-07-18T21:19:00.001-05:00</published><updated>2011-07-19T08:16:43.484-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='Chronicle of Ryth'/><category scheme='http://www.blogger.com/atom/ns#' term='characters'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Ryth Chronicle Cover-to-Cover #2</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Player Activity Record&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-zPAoZhby3qc/TiThjchgvhI/AAAAAAAAAjM/TiIAKZXX150/s1600/player+activity+record.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-zPAoZhby3qc/TiThjchgvhI/AAAAAAAAAjM/TiIAKZXX150/s320/player+activity+record.jpg" width="247" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Player Activity Record&lt;br /&gt;&lt;br /&gt;The topic for this post is the initial Player Activity Record, compiled from the "archives" of the first nine months of the campaign. At this point, participants are identified by &lt;i&gt;player &lt;/i&gt;name, not &lt;i&gt;character &lt;/i&gt;name (this changes later on.)&lt;br /&gt;&lt;br /&gt;The first thing to notice, of course, is that 23 players are listed! This includes John and Len---since both were DMing, both also got to play. The top paragraph gives a peek at what the tone of the whole campaign will be like:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;i&gt;This is the first report of the D&amp;amp;D campaign along the Ryth, published as a public service by the Yggdrasill papermill, and compiled by John Van De Graaf from the recent archives of Rythlondar. Please report any inaccuracies to your friendly referee so that he can feed y&lt;/i&gt;&lt;i&gt;ou to a ravenous purple worm, thereby cleansing his records.&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;I doubt anyone in the hobby at this time was taking themselves too seriously...though they were very obviously having fun!&lt;br /&gt;&lt;br /&gt;Even though nine sessions are notated (third week in Nov. of '74 - the third week of March '75), November has no details (I'm assuming that covered expedition A), so it really starts with Session 2 (game week 3). It looks like the "campaign time scale" mentioned on the first page was decided upon: one actual week = one game week.&lt;br /&gt;&lt;br /&gt;Some quick math yields the following tally:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Eight expeditions over 17 weeks of real/game time&lt;/li&gt;&lt;li&gt;Several weeks had two adventures going on&lt;/li&gt;&lt;li&gt;Total fatalities: 21&lt;/li&gt;&lt;li&gt;Highest XP total: Two characters in Expedition B received 4999 XP!&lt;/li&gt;&lt;li&gt;Lowest XP total: One character in Expedition M received only 115 XP (though it looks like he collected 360 GP, so I'm not sure what happened there...)&lt;/li&gt;&lt;li&gt;Highest GP total: 1462, in Expedition E&lt;/li&gt;&lt;li&gt;Lowest GP total: Three characters in Expedition C walked out with only 26 GP.&lt;/li&gt;&lt;/ul&gt;Interesting here is the overall low GP totals. I'm assuming it's for total treasure gained, though I guess that could be &amp;nbsp;wrong. It looks to me like the vast majority of XP in these first expeditions were gained by killing ye olde monsters, especially given some further rules clarifications on the next page (covered in the next installment!)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Current Questions for John and Len&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;How were you determining treasure amounts?&lt;/li&gt;&lt;li&gt;How much experience were you giving for monsters killed?&lt;/li&gt;&lt;li&gt;Do you remember what date you bought the White Box?&lt;/li&gt;&lt;/ol&gt;I ask the last question in particular, because the closest to exact publishing date I can find for the White Box is Gen Con, 1974. Assuming Gen Con has always been in the summer (which may not be the case), that means the Ryth Chronicle began only (approx.)&lt;b&gt; three months&lt;/b&gt; after the game was published...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1367502674621157417?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1367502674621157417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/ryth-chronicle-cover-to-cover-2.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1367502674621157417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1367502674621157417'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/ryth-chronicle-cover-to-cover-2.html' title='Ryth Chronicle Cover-to-Cover #2'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-zPAoZhby3qc/TiThjchgvhI/AAAAAAAAAjM/TiIAKZXX150/s72-c/player+activity+record.jpg' height='72' width='72'/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-3096381254045097538</id><published>2011-07-14T11:39:00.000-05:00</published><updated>2011-07-14T11:39:21.653-05:00</updated><title type='text'>John Carter OMG!</title><content type='html'>&lt;iframe allowfullscreen="" frameborder="0" height="349" src="http://www.youtube.com/embed/6gKVquj9LgM" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;I just picked my jaw up off the floor. This looks AWESOME! And the Peter Gabriel version of "My Body is a Cage" is just perfect...I hope they keep it in the film.&lt;br /&gt;&lt;br /&gt;Now this makes me want to game on Barsoom...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-3096381254045097538?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/3096381254045097538/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/john-carter-omg.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/3096381254045097538'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/3096381254045097538'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/john-carter-omg.html' title='John Carter OMG!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/6gKVquj9LgM/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1037945535241110230</id><published>2011-07-08T12:58:00.003-05:00</published><updated>2011-07-08T13:01:34.519-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='setting'/><category scheme='http://www.blogger.com/atom/ns#' term='Greyhawk'/><category scheme='http://www.blogger.com/atom/ns#' term='Chronicle of Ryth'/><category scheme='http://www.blogger.com/atom/ns#' term='Chainmail'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Ryth Chronicle: Cover-to-Cover #1</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-MXQ7v3hH9pk/ThSh165D-yI/AAAAAAAAAhQ/UHF7deV-tOE/s1600/ryth+chronicle+booklet.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-MXQ7v3hH9pk/ThSh165D-yI/AAAAAAAAAhQ/UHF7deV-tOE/s400/ryth+chronicle+booklet.JPG" width="350" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Bookletized version, complete with my scribbled notes...&lt;br /&gt;&lt;br /&gt;And so it begins--my most ambitious blogging project to date. I've recently been blown away by &lt;a href="http://sandboxempire.blogspot.com/2011/06/old-school-archaeology-chronicle-of.html"&gt;The Ryth Chronicle document&lt;/a&gt; that recently surfaced. It's an amazing source of insight into the earliest days of the hobby, and it really deserves a thorough discussion. My plan is to go through it cover-to-cover, usually covering a few pages at a time. I'll be posting images from the document that connect to the main point of the given post--the document is, of course, approaching 40 years old, and is, I believe, a scan of a photocopy, so don't expect sterling resolution. If anyone can offer insight about how to clean up the jpegs I'm snapshotting out of Reader and editing with Photogallery, I'd appreciate it!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Front Page&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-0p4rHrSmnF4/Thc9Un15QDI/AAAAAAAAAhU/dHx6B9D_x70/s1600/rythlondar+intro.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="347" src="http://1.bp.blogspot.com/-0p4rHrSmnF4/Thc9Un15QDI/AAAAAAAAAhU/dHx6B9D_x70/s400/rythlondar+intro.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;We'll start out with the introduction, right on the front page. This is a thing of beautiful utility--it sets up the whole framework for play in four short paragraphs, including all those things that many DMs (well, okay, me anyway) hand-wave:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Class-specific lodging&lt;/li&gt;&lt;li&gt;Taxes (based on your status, i.e., XP!)&lt;/li&gt;&lt;li&gt;Immediate adventuring destinations&lt;/li&gt;&lt;/ul&gt;&lt;blockquote&gt;&lt;i&gt;"...murky Fenmarch, where few men travel these days."&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;i&gt;"Overlooking the road lie the ruins of the once-proud Tar Morgard, a fortress built by the Great Kings long ago. Now the ruins hold only the dread Weir burrowed into the mountain by generations of evil beings. Minstrels sing of vast wealth and powerful treasure hidden in the dark depths of the Weir, but few dare venture there, and fewer still return."&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;Alright. I know exactly how to set up my Adventurer, and where to go from there. Plus there's an echo of the famous "...vast, ruined pile" quote from the LBB. Oh, and has been pointed out elsewhere, it's called a "Dragons and Dungeons Campaign". :)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Houserules&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;Next, logically, come the houserules for this particular campaign. The most fascinating thing to me is the Combat Hit Matrix:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-ens6PtwDE1E/ThSgqt9lwBI/AAAAAAAAAhM/cU8Sytw1b2E/s1600/rythlondar+combat+hit+matrix.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/-ens6PtwDE1E/ThSgqt9lwBI/AAAAAAAAAhM/cU8Sytw1b2E/s640/rythlondar+combat+hit+matrix.jpg" width="476" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;It's a bit hard to read, but it first adjusts AC targets by weapon used. I don't think these guys had Chainmail, nor do I think (given the details of the first character report on the next page, and the fact that the Hit Die Roll Adjustment doesn't include thieves) that they had Greyhawk. It's a fairly logical extension of the combat system, especially if you know anything at all about how weapons and armor actually work, but I'm curious where it came from .&lt;br /&gt;&lt;br /&gt;Next is the really interesting part, the "Hit Die Roll Adjustment for Degree (Level) of Attacker". It appears they immediately de-matrixed the combat matrix into a simple hit bonus dependent on level. Sound familiar? So much for the innovations of the d20 system! (okay, that's an oversimplification, but still...) They tinkered a bit by letting everyone increase in smaller increments over levels (as opposed to the combat table which only grants bonuses every three/four/five levels), but that's a pretty common houserule even these days. I'd use this table as it stands.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Current Questions for John and Len&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Did you guys have the &lt;i&gt;Chainmail &lt;/i&gt;rules?&lt;/li&gt;&lt;li&gt;When did you start using &lt;i&gt;Greyhawk&lt;/i&gt;?&lt;/li&gt;&lt;li&gt;Why did you decide to make these particular changes?&lt;/li&gt;&lt;/ol&gt;If anyone else has questions, just add them to the comments.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1037945535241110230?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1037945535241110230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/ryth-chronicle-cover-to-cover-1.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1037945535241110230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1037945535241110230'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/07/ryth-chronicle-cover-to-cover-1.html' title='Ryth Chronicle: Cover-to-Cover #1'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-MXQ7v3hH9pk/ThSh165D-yI/AAAAAAAAAhQ/UHF7deV-tOE/s72-c/ryth+chronicle+booklet.JPG' height='72' width='72'/><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1185520339543032520</id><published>2011-06-23T12:45:00.000-05:00</published><updated>2011-06-23T12:45:58.645-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='setting'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='Chronicle of Ryth'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Old School Archaeology: The Chronicle of Ryth</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-BWavSxCD68Q/TgN47ZOpBfI/AAAAAAAAAhE/o_TaO6B5mNY/s1600/Rythlondar.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-BWavSxCD68Q/TgN47ZOpBfI/AAAAAAAAAhE/o_TaO6B5mNY/s400/Rythlondar.jpg" width="310" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href="http://www.risusmonkey.com/2011/06/ryth-chronicle-1975-1977.html"&gt;Chronicles of Ryth pdf at risusmonkey.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Run, do not walk, to Risus Monkey and download this document. Now. Do you have it? I'll wait...&lt;br /&gt;&lt;br /&gt;Okay, what you are holding is an ORIGINAL CAMPAIGN CHRONICLE FROM 1975-6. And it's 80 pages long. Published as a series of newsletters by John Van De Graaf and Len Scensny, these guys bought their white box straight from the hands of Gary himself. They concocted (of course!) a few house rules, and then began running and fairly exhaustingly, well,&amp;nbsp;chronicling their multiple-GM, 40+ player campaign.&lt;br /&gt;&lt;br /&gt;Yeah. You read that correctly. 40+ players.&lt;br /&gt;&lt;br /&gt;I'm going to begin doing a cover-to-cover of this historic text in the next few days here on this blog. Until then, do yourself a favor and read it. No, actually, don't just read it--experience it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1185520339543032520?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1185520339543032520/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/06/old-school-archaeology-chronicle-of.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1185520339543032520'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1185520339543032520'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/06/old-school-archaeology-chronicle-of.html' title='Old School Archaeology: The Chronicle of Ryth'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-BWavSxCD68Q/TgN47ZOpBfI/AAAAAAAAAhE/o_TaO6B5mNY/s72-c/Rythlondar.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-5958599529019701464</id><published>2011-06-08T20:27:00.000-05:00</published><updated>2011-06-08T20:27:03.387-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='DCC'/><category scheme='http://www.blogger.com/atom/ns#' term='Goodman Games'/><title type='text'>Dungeon Crawl Classics RPG---go get the beta!</title><content type='html'>Goodman Games had finally released the beta version of their long-discussed Dungeon Crawl Classics RPG. Is it the Holy Grail of Old School Gaming? Is it just hyperbolic sound and fury, signifying nothing?&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.goodman-games.com/DCCRPGbeta.html"&gt;Only one way to find out.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-5958599529019701464?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/5958599529019701464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/06/dungeon-crawl-classics-rpg-go-get-beta.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5958599529019701464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5958599529019701464'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/06/dungeon-crawl-classics-rpg-go-get-beta.html' title='Dungeon Crawl Classics RPG---go get the beta!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-3729029669891753449</id><published>2011-06-01T12:54:00.001-05:00</published><updated>2011-06-01T12:58:38.278-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='superheroes'/><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='Mystery Men'/><category scheme='http://www.blogger.com/atom/ns#' term='Holmes'/><category scheme='http://www.blogger.com/atom/ns#' term='BMandG'/><title type='text'>Two Old, One New...</title><content type='html'>It's so freaking impossible to keep up with the flood of goodness being produced these days, but here are a few I've had my eye on:&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Beasts, Men, &amp;amp; Gods&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-p1V6EMOTgjk/TeZ1KEpz8OI/AAAAAAAAAg4/Sv_EEeVJn5s/s1600/BeastsMenGods0001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-p1V6EMOTgjk/TeZ1KEpz8OI/AAAAAAAAAg4/Sv_EEeVJn5s/s400/BeastsMenGods0001.jpg" width="256" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This venerable game had approximately 1,000 copies in print. My friends and I, back in maybe '83 or '84 somehow got ahold of a copy and played the crap out of it. I think, at the time, we really loved the piecemeal armor system and the more detailed combat (well, more detailed than AD&amp;amp;D.) It's recently been reprinted by the author in the first, at least as far as I know, successful petitioning of an original author by a fan--&lt;a href="http://chateaudessortileges.blogspot.com/2011/05/new-era-in-old-school-rpg.html"&gt;the Vault Keeper&lt;/a&gt;. This enthusiastic Italian has actually been digging up a bunch of interesting lost RPGs; it's definitely worth your time to poke around through his blog.&lt;br /&gt;&lt;br /&gt;You can by your own, brand-new, almost facsimile, copy of a piece of RPG history here:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wunderwood.com/BMG/"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Beasts, Men, &amp;amp; Gods&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;There's a sizable (60 pg.) pdf preview, so you can get a pretty good sense of what it's like.&amp;nbsp;I would like to point out here that, not only do I have a vintage copy, it's signed by the author. :)&lt;br /&gt;&lt;br /&gt;Oh, and there's also a &lt;a href="http://www.amazon.com/Beasts-Men-Gods-Ferdinand-Ossendowski/dp/1595479694/ref=sr_1_1?ie=UTF8&amp;amp;qid=1306949514&amp;amp;sr=8-1"&gt;strange Russian novel&lt;/a&gt; by the same name...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Holmes 77&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-NBveC7_SfPI/TeZ5ILCTTtI/AAAAAAAAAg8/71IURZESQWI/s1600/h77.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-NBveC7_SfPI/TeZ5ILCTTtI/AAAAAAAAAg8/71IURZESQWI/s400/h77.jpg" width="308" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The excellent Professor Thork has put together a "retro-edition" of the original Holmes Blue Book rules for Basic D&amp;amp;D. There have been a number of expansions for these rules floating around for a few years now, but Holmes 77 puts it all together in one document, altering as little as possible. Now you can get your Holmes on from levels 1-9 and beyond!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.lulu.com/product/ebook/holmes-77/15835708"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Holmes 77&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;On a related Holmsian note, the industrious Zenopus has put together and is rapidly updating a &lt;a href="https://sites.google.com/site/zenopusarchives/home"&gt;Holmes Basic website&lt;/a&gt;. Go there now.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Mystery Men&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-VUnjFG4O6jE/TeZ6304wjxI/AAAAAAAAAhA/u2pHGi_HWyo/s1600/mystery+men.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-VUnjFG4O6jE/TeZ6304wjxI/AAAAAAAAAhA/u2pHGi_HWyo/s400/mystery+men.jpg" width="309" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;John Slater, from deep within &lt;a href="http://matt-landofnod.blogspot.com/"&gt;The Land of Nod&lt;/a&gt;&amp;nbsp;has produced, as far as I know, the first OSR superhero game. Grounded solidly in class and level D&amp;amp;D, it is a fascinating, incredibly inventive game. One of the cooler features is that the GM picks a starting Experience level for the campaign. All characters then start with that fund of XPs to "buy" superpowers. Any left over end up being added to actual XP, so a character with just a couple of powers can easily end up starting higher than first level. This is so simple and elegant a solution to both how to do superpowers within this particular framework of rules and how to give players an option to start higher than first level. The trade-off choice is beautiful.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.lulu.com/product/ebook/mystery-men-e-book/15843884"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Mystery Men&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Oh, and did I mention it's FREE?&lt;br /&gt;&lt;br /&gt;And, since it's made by John, the art and layout are superb. I will make time at some point to play this game!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-3729029669891753449?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/3729029669891753449/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/06/two-old-one-new.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/3729029669891753449'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/3729029669891753449'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/06/two-old-one-new.html' title='Two Old, One New...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-p1V6EMOTgjk/TeZ1KEpz8OI/AAAAAAAAAg4/Sv_EEeVJn5s/s72-c/BeastsMenGods0001.jpg' height='72' width='72'/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-4895468855612442177</id><published>2011-05-26T14:32:00.002-05:00</published><updated>2011-05-26T15:54:38.134-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='Legends and Labyrinths'/><category scheme='http://www.blogger.com/atom/ns#' term='Fiend Folio'/><category scheme='http://www.blogger.com/atom/ns#' term='playtesting'/><title type='text'>Legends &amp; Labyrinths Playtest, Episode One: Heart of the Storm</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-TiNG1HiqllA/Td6R1J3GeJI/AAAAAAAAAgk/dXB2cT9v724/s1600/L%2526L+playtest+3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-TiNG1HiqllA/Td6R1J3GeJI/AAAAAAAAAgk/dXB2cT9v724/s320/L%2526L+playtest+3.JPG" width="240" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Though faced with rain, hail, and tornadoes, our playtest of &lt;a href="http://legendsandlabyrinths.com/"&gt;George Strayton's swiftly developing Legends &amp;amp; Labyrinths rules&lt;/a&gt; went on at the &lt;a href="http://www.fantasyflightgames.com/edge_npm.asp?eidm=13"&gt;Fantasy Flight Games Event Center&lt;/a&gt;. We only had to evacuate to the warehouse for about 15 minutes. :) Thor is obviously watching out for Secret Fire Games! One of my players is a member at the Event Center now, too, so we got to game up in the mezzanine, which was pretty cool. Like playing in an attic instead of a basement...&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-nf-UIVc9Leg/Td6TEppniOI/AAAAAAAAAgo/okctdv5m3dU/s1600/FFG.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-nf-UIVc9Leg/Td6TEppniOI/AAAAAAAAAgo/okctdv5m3dU/s320/FFG.JPG" width="240" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The players were:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-2QD-oirJ98c/Td6aWEDzacI/AAAAAAAAAgs/qCdjaVasNxk/s1600/L%2526L+playtest+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-2QD-oirJ98c/Td6aWEDzacI/AAAAAAAAAgs/qCdjaVasNxk/s320/L%2526L+playtest+2.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-z18XH9G7RTo/Td6aZylPCKI/AAAAAAAAAgw/M4uolWMIDMo/s1600/L%2526L+playtest+1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-z18XH9G7RTo/Td6aZylPCKI/AAAAAAAAAgw/M4uolWMIDMo/s320/L%2526L+playtest+1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The characters were:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Nicker the Nimble, Dwarven Holy-Man&lt;/b&gt;&lt;br /&gt;Though weak and uncoordinated (obviously not suited for being dwarven warrior!), his robust health kept him alive long enough to join the priesthood. Though insightful, his offensive nature sometimes makes communication difficult.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Talia the Clever. Or the Beautiful. Or the Nimble. Or the Mysterious. Or any combo of the above, Elven Thief&lt;/b&gt;&lt;br /&gt;Though weak and delicate, her nimbleness has gotten her out of many a situation in the course of her scoundrel life.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Bahb the Enigmatic, Human Fighter&lt;/b&gt;&lt;br /&gt;Muscular, robust, and agile, Bahb is a competent warrior of few words. A bit dense and foolhardy, others sometimes mistake his incomprehension as deep reflection, especially when he decides to speak up and use his natural persuasiveness to convince others he knows what's going on.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sargon the Inquisitive, Arch-Mage-in-Training, Human Magic User&lt;/b&gt;&lt;br /&gt;Robust, brilliant, and persuasive, Sargon leaves no stone unturned. Nor soil untasted. His wizardstaff, topped with brass human hand, only adds to his formidable appearance.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Snakefoot the Unblinking, Elven Thief&lt;/b&gt;&lt;br /&gt;Though delicate and occasionally foolhardy, his physical adroitness leaves his foes wondering just where that arrow came from...&lt;br /&gt;&lt;br /&gt;Initial Cool Thing: I just made up these descriptions by using only the ability score descriptors. They immediately bring the characters to life! I could've kept going by working in their personality traits (one each for Good, Neutral, and Evil), but I wanted to get this posted today... Players were using them throughout the session in reference to one another.&lt;br /&gt;&lt;br /&gt;Character creation took awhile, but it turned out we were using two versions of both rules and character sheets, so that slowed things down. Once solidified, I don't see making a character taking more than about 15 minutes. Once characters were set, we didn't have a whole lot of time to explore McKracken's Folly, the&amp;nbsp;&lt;a href="http://sandboxempire.blogspot.com/2011/05/zaks-insta-dungeon-weal-for-your-woe.html"&gt;insta-dungeon&lt;/a&gt; I created for this session (more on that in a later post.)&lt;br /&gt;&lt;br /&gt;Situated in the skull of a titan defeated long ago by the Arch Mage McKracken, they discovered a circular trap door on the inside dome. Some careful examination of the ground revealed a metal rectangle which, when depressed, extended into steps leading up to the door, each one embossed with the McK sigil. One by one our intrepid adventurers walked up the stairs and entered the trap door and went up the ladder rungs on the revealed shaft, only to find themselves, after a moment of disorientation, climbing &lt;i&gt;down&lt;/i&gt;&amp;nbsp;instead. This was a bit too much for Nimble, and he lost his grip. This necessitated him making a Luck roll. Having taken the Special Quality, "Lucky Son of a Bitch", he had a +3 to this roll and made it, being jerked up short by his holy symbol getting jammed in a ladder rung.&lt;br /&gt;&lt;br /&gt;A bit of exploration of the dungeon at the bottom of the shaft led to one encounter, with a necrophidius:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-V5cItSShcAI/Td6kTmCfBoI/AAAAAAAAAg0/TvJzZ9_hc54/s1600/necrophidius.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-V5cItSShcAI/Td6kTmCfBoI/AAAAAAAAAg0/TvJzZ9_hc54/s320/necrophidius.jpg" width="247" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;If you recognize this from the Fiend Folio (though this is a different illustration), you made your Lore roll. I used both the Fiend Folio and the 4e Essentials Monster Vault for monsters. There are great quick and dirty conversion rules for both 1e and 4e in the rules, and I made liberal use of them.&lt;br /&gt;&lt;br /&gt;The scouting elves heard this horror at a corridor t-junction but, deciding to leave well enough alone, they continued on ahead. The other three characters were subsequently hypnotized by it's swaying, lambent eyes until the elves, running back, peppered its skull with arrows, shattering it and destroying the beast.&lt;br /&gt;&lt;br /&gt;Attacks in L&amp;amp;L are interesting, in that they currently combine a d20ish system of adding adjustments to a d20 attack roll with cross-referencing that number on an level-determined Attack Matrix with their foe's appropriate defense. Armor is, of course, a defense, with higher being better, but so are Fortitude, Reflex, and Will, which confused me at first. Part of my confusion came from the current lack of an explicit statement about this in the text; obviously a beta-draft issue. Once I figured it out, I just assigned the necrophidius a level for his hypnotism and made an attack roll on the Matrix, no problem.&lt;br /&gt;&lt;br /&gt;I was going to go into more detail about the system and how it worked, but correspondence and George's blog have shown the rules are rapidly evolving into a non-OGL framework with some really intriguing differences. I'm excited for the direction it's going, and am eager for our next playtest session (scheduled on June 12.)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-4895468855612442177?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/4895468855612442177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/legends-labyrinths-playtest-episode-one.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4895468855612442177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4895468855612442177'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/legends-labyrinths-playtest-episode-one.html' title='Legends &amp; Labyrinths Playtest, Episode One: Heart of the Storm'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-TiNG1HiqllA/Td6R1J3GeJI/AAAAAAAAAgk/dXB2cT9v724/s72-c/L%2526L+playtest+3.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6825389513697646859</id><published>2011-05-20T09:26:00.000-05:00</published><updated>2011-05-20T09:26:24.389-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='randomness'/><category scheme='http://www.blogger.com/atom/ns#' term='dungeon'/><title type='text'>Zak's Insta-Dungeon---the weal for your woe...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/--DeV-s0-mnw/TdZ42Z4Pm8I/AAAAAAAAAgI/tFCXq0pIs3s/s1600/INSTADUNGEON1.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://2.bp.blogspot.com/--DeV-s0-mnw/TdZ42Z4Pm8I/AAAAAAAAAgI/tFCXq0pIs3s/s640/INSTADUNGEON1.jpeg" width="489" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;...or at least mine. &lt;a href="http://dndwithpornstars.blogspot.com/2011/05/quick-generator-for-when-you-need.html?showComment=1305901169237#c7191861398782146511"&gt;Go check it out!&lt;/a&gt;&amp;nbsp;And if you're interested in trying it as is, choose the print option on the blog, increase the font size to 15, and save it as a pdf. It ends up a decently formatted two pages.&lt;br /&gt;&lt;br /&gt;I have yet to try it (I'm at work with, alas, no dice), but I'm thinking this is a huge insight both into random table design and the possible ways to randomly design dungeons. Too awesome.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6825389513697646859?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6825389513697646859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/zaks-insta-dungeon-weal-for-your-woe.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6825389513697646859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6825389513697646859'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/zaks-insta-dungeon-weal-for-your-woe.html' title='Zak&apos;s Insta-Dungeon---the weal for your woe...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/--DeV-s0-mnw/TdZ42Z4Pm8I/AAAAAAAAAgI/tFCXq0pIs3s/s72-c/INSTADUNGEON1.jpeg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-7760314103219935946</id><published>2011-05-19T13:56:00.000-05:00</published><updated>2011-05-19T13:56:30.880-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='playtesting'/><title type='text'>Legends &amp; Labyrinths Playtest!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-4TUAg1YuXNg/TdVmANAx-II/AAAAAAAAAgE/pDLPFU_tuGs/s1600/L%2526L+Cover.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="331" src="http://2.bp.blogspot.com/-4TUAg1YuXNg/TdVmANAx-II/AAAAAAAAAgE/pDLPFU_tuGs/s400/L%2526L+Cover.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;This is rather late notice, but I'll be running the first of two planned beta-test rules playtesting sessions for George Strayton's &lt;a href="http://legendsandlabyrinths.com/"&gt;Legends &amp;amp; Labyrinths&lt;/a&gt;&amp;nbsp;this Sunday. We'll be at the &lt;a href="http://www.fantasyflightgames.com/edge_npm.asp?eidm=13"&gt;Fantasy Flight Games Event Center&lt;/a&gt;, from 11:00-1:00, possibly up in the mezzanine.&lt;br /&gt;&lt;br /&gt;As always, it's an open-table game, so if you're in the area (Minneapolis / St. Paul), feel free to drop by and join in!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-7760314103219935946?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/7760314103219935946/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/legends-labyrinths-playtest.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7760314103219935946'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7760314103219935946'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/legends-labyrinths-playtest.html' title='Legends &amp; Labyrinths Playtest!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-4TUAg1YuXNg/TdVmANAx-II/AAAAAAAAAgE/pDLPFU_tuGs/s72-c/L%2526L+Cover.png' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1239341598924706174</id><published>2011-05-13T12:00:00.000-05:00</published><updated>2011-05-13T12:00:20.818-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='other blogs'/><category scheme='http://www.blogger.com/atom/ns#' term='technical difficulty'/><title type='text'>Weird blogger belch...</title><content type='html'>Anyone else notice a disappearing post? My most recent post evaporated, and when I click through on what's listed as the most recent post on other blogs, it lists the page as non-existent.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1239341598924706174?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1239341598924706174/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/weird-blogger-belch.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1239341598924706174'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1239341598924706174'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/weird-blogger-belch.html' title='Weird blogger belch...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-2712182649229164952</id><published>2011-05-11T21:21:00.000-05:00</published><updated>2011-05-13T15:34:05.516-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='other blogs'/><category scheme='http://www.blogger.com/atom/ns#' term='levels'/><title type='text'>Hey! I leveled up!</title><content type='html'>When Cyclopeatron posted his &lt;a href="http://cyclopeatron.blogspot.com/2010/09/165-old-school-rpg-blogs-ranked-by.html"&gt;Old School RPG blogs listing&lt;/a&gt;, I was only a &lt;a href="http://sorcerersskull.blogspot.com/2010/09/old-school-rpg-blogger-advancement.html"&gt;Thinker&lt;/a&gt;--now, thanks to all of you who follow my inconsistent ramblings, I'm a Maven. Woot!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-2712182649229164952?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/2712182649229164952/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/hey-i-leveled-up.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/2712182649229164952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/2712182649229164952'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/hey-i-leveled-up.html' title='Hey! I leveled up!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-4041217343406696066</id><published>2011-05-10T15:09:00.000-05:00</published><updated>2011-05-10T15:09:21.686-05:00</updated><title type='text'>Be Aggressive!</title><content type='html'>&lt;object data="http://www.youtube.com/v/V2XGp5ix8HE&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" height="385" type="application/x-shockwave-flash" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/V2XGp5ix8HE&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" /&gt;&lt;param name="wmode" value="transparent" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.creasedcomics.com/video_page.php?id=8"&gt;Courtesy of Brad Neely's Creased Comics.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-4041217343406696066?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/4041217343406696066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/be-aggressive.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4041217343406696066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4041217343406696066'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/be-aggressive.html' title='Be Aggressive!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8900622026966180477</id><published>2011-05-07T13:59:00.000-05:00</published><updated>2011-05-07T13:59:02.132-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Roll the Bones'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><category scheme='http://www.blogger.com/atom/ns#' term='writing'/><title type='text'>Roll the Bones!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-dAJKeVcfwFU/TcWUAza8BZI/AAAAAAAAAgA/Yo4NroxPdCA/s1600/Roll_The-Bones_Flier+copy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/-dAJKeVcfwFU/TcWUAza8BZI/AAAAAAAAAgA/Yo4NroxPdCA/s640/Roll_The-Bones_Flier+copy.jpg" width="492" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Okay, so this post is ridiculously overdue. However, if you haven't yet heard about it, &lt;a href="http://fightonmagazine.com/index.html"&gt;Fight On! magazine&lt;/a&gt;&amp;nbsp;ran a weird short fiction contest, which was subsequently published (not quite last November as the flyer states...) in a wide variety of formats. The hard copy is on sale ALL SUMMER for the excellent price of $9.99. You can buy either the hard copy or Kindle version at Amazon. The stories are uniformly outside the box, and it's illustrated, too. Whyfore do you hesitate?&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.amazon.com/Roll-Bones-Fantastic-Tales-Magazine/dp/0983311927/ref=sr_1_2?s=books&amp;amp;ie=UTF8&amp;amp;qid=1304794381&amp;amp;sr=1-2"&gt;Yes! Tear me away from this awesome blog right now to buy this even awesomer book!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I was lucky enough to have my entry selected for inclusion. You can download and read it right here if you like: &lt;a href="https://sites.google.com/site/scribbledehobble/Home/writing"&gt;Sight for Sore Eyes&lt;/a&gt;. Let me know what you think!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8900622026966180477?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8900622026966180477/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/roll-bones.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8900622026966180477'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8900622026966180477'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/roll-bones.html' title='Roll the Bones!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-dAJKeVcfwFU/TcWUAza8BZI/AAAAAAAAAgA/Yo4NroxPdCA/s72-c/Roll_The-Bones_Flier+copy.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8564594419781981656</id><published>2011-05-05T12:16:00.001-05:00</published><updated>2011-05-05T12:16:52.036-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='resources'/><category scheme='http://www.blogger.com/atom/ns#' term='other blogs'/><title type='text'>Beyond the Black Gate</title><content type='html'>&lt;a href="http://beyondtheblackgate.blogspot.com/"&gt;This is a gold mine of a blog!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The posts are great, but even just the resource links on the side are worth your time...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8564594419781981656?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8564594419781981656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/beyond-black-gate.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8564594419781981656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8564594419781981656'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/beyond-black-gate.html' title='Beyond the Black Gate'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8322812936748355178</id><published>2011-05-05T11:22:00.000-05:00</published><updated>2011-05-05T11:22:37.943-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='videos'/><title type='text'>Roll a d6!</title><content type='html'>&lt;iframe frameborder="0" height="225" src="http://player.vimeo.com/video/23248158?title=0&amp;amp;byline=0&amp;amp;portrait=0" width="400"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/23248158"&gt;Roll a D6&lt;/a&gt; from &lt;a href="http://vimeo.com/connoranderson"&gt;Connor Anderson&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Unbelievably awesome!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8322812936748355178?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8322812936748355178/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/roll-d6.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8322812936748355178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8322812936748355178'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/05/roll-d6.html' title='Roll a d6!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-4632192599356286970</id><published>2011-03-09T10:14:00.000-06:00</published><updated>2011-03-09T10:15:02.031-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maps'/><category scheme='http://www.blogger.com/atom/ns#' term='randomness'/><title type='text'>A Splendid Random Dungeon Generator...</title><content type='html'>...from Wizards of the Coast, of all places. Looks like it's for 3.5, but is certainly easy to translate to older flavors of the game:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.wizards.com/dnd/mapper/launcher.htm"&gt;Go make a megadungeon in under 10 minutes!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And if anyone can fill me in on what the "Load" field on the bottom of the page is for, I'd appreciate it.&lt;br /&gt;&lt;br /&gt;I've already printed out two levels, formated as booklets. Too easy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-4632192599356286970?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/4632192599356286970/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/03/splendid-random-dungeon-generator.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4632192599356286970'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4632192599356286970'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/03/splendid-random-dungeon-generator.html' title='A Splendid Random Dungeon Generator...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8664391447159971736</id><published>2011-03-07T12:51:00.000-06:00</published><updated>2011-03-07T12:51:20.390-06:00</updated><title type='text'>Another take on those pesky halflings...</title><content type='html'>So, I was having one of those random "search your own name on Google" days, and I stumbled across this:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://middenmurk.blogspot.com/2010/03/devils-in-details-halflings.html"&gt;Middenmurk: Devil's in the Details&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Using&amp;nbsp;Brueghel&amp;nbsp;and Bosch to help visualize the little buggers is, well, brilliant. I especially love "Many halflings...have no inside voice."&lt;br /&gt;&lt;br /&gt;Tons of great character hooks in those lists!&lt;br /&gt;&lt;br /&gt;:)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8664391447159971736?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8664391447159971736/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/03/another-take-on-those-pesky-halflings.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8664391447159971736'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8664391447159971736'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/03/another-take-on-those-pesky-halflings.html' title='Another take on those pesky halflings...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-5692332032758640639</id><published>2011-01-26T20:39:00.001-06:00</published><updated>2011-01-27T18:57:17.602-06:00</updated><title type='text'>Hey! Fight On! #6 NO LONGER for FREEEEEE! (sorry...)</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_1SyPA4X8BWs/TUDZb0dzh0I/AAAAAAAAAeA/XPo2hlXb1mk/s1600/FO06_image_Cover2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/TUDZb0dzh0I/AAAAAAAAAeA/XPo2hlXb1mk/s320/FO06_image_Cover2.png" width="248" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Limited time offer---get it while it's hawt!&lt;/b&gt; This is the Lee Gold issue with the Erol Otus Art Challenge-winning cover, and as always, it's full of Amazingness. I have two illustrations in this one---an &lt;i&gt;ahoggya&lt;/i&gt; and something else that I can't remember at the moment... Anyhow, &lt;a href="http://www.lulu.com/product/ebook/free-fo-download-2---limited-time-only/14700624"&gt;GO HERE NOW!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here's the Table o' Contents:&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOCtitle" style="font-size: 12pt; font-weight: bold;"&gt;Table of Contents:&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: sans-serif;"&gt;&lt;span class="TOC" style="font-size: 10pt;"&gt;Variant Races (Calithena)........................3&lt;br /&gt;Tables for Fables (Age of Fable)........................4&lt;br /&gt;Git ‘R Done (Will Mistretta, Mátyás Hartyándi,&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; M.J. Harnish, and Northrundicandus)........................7&lt;br /&gt;Hell-Grave of the Tveirbróður (Jason Morningstar)........................9&lt;br /&gt;The Tribe of Rorvash (Erin “Taichara” Bisson)........................13&lt;br /&gt;Sandbox Preparation (Michael “Chgowiz” Shorten)........................15&lt;br /&gt;Welcome to Slimy Lake (Jeff Rients)........................18&lt;br /&gt;Knights &amp;amp; Knaves (Timothy J. Kask)........................24&lt;br /&gt;Chaos Monks of Kthulhu! (Jeffrey Talanian)........................26&lt;br /&gt;Creepies &amp;amp; Crawlies (Lee Barber,&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Shaine Edwards, and Geoffrey McKinney)........................27&lt;br /&gt;Blocks of Quox (Tony Rosten)........................29&lt;br /&gt;Summonings Vile and Dark (Matthew Slepin)........................37&lt;br /&gt;Esoteric Arts for Wizardly Know-it-Alls (Baz Blatt)........................40&lt;br /&gt;Old School Game Determination (Michael Curtis)........................43&lt;br /&gt;GBH (Peter Schmidt Jensen)........................44&lt;br /&gt;When I Was a Girl (Lee Gold)........................45&lt;br /&gt;Education of a Magic User (Douglas Cox)........................45&lt;br /&gt;Stone Gullet (Gabor Lux)........................46&lt;br /&gt;Wasteland Travellers (Gabor Lux)........................50&lt;br /&gt;A Few for the Road (Michael Curtis)........................55&lt;br /&gt;Enharza, City of Thieves (Santiago Luis Oría)........................60&lt;br /&gt;I Need a Dungeon Right Now! (Jeff Rients)........................65&lt;br /&gt;Dungeon Modules (Geoffrey O. Dale)........................68&lt;br /&gt;Oceanian Legends (Del L. Beaudry)........................72&lt;br /&gt;The Devil’s in the Details: Ahoggyá (Baz Blatt)........................73&lt;br /&gt;The Darkness Beneath: Lower Caves (David Bowman)........................78&lt;br /&gt;The Petrified Forest (Del L. Beaudry)........................110&lt;br /&gt;World Creating as a Hobby (Lee Gold)........................111&lt;br /&gt;Interview with Lee Gold (Maliszewski &amp;amp; Grohe)........................113&lt;br /&gt;Naked Went the Gamer (Ron Edwards)........................115&lt;br /&gt;Merlin’s Mystical Mirror (Zach Houghton)........................118&lt;br /&gt;Artifacts, Adjuncts, &amp;amp; Oddments (Mo Mehlem &amp;amp; co.)........................121&lt;br /&gt;Overland (Mikko Torvinen)........................124&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-5692332032758640639?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/5692332032758640639/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2011/01/hey-fight-on-6-for-freeeeee.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5692332032758640639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5692332032758640639'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2011/01/hey-fight-on-6-for-freeeeee.html' title='Hey! Fight On! #6 NO LONGER for FREEEEEE! (sorry...)'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SyPA4X8BWs/TUDZb0dzh0I/AAAAAAAAAeA/XPo2hlXb1mk/s72-c/FO06_image_Cover2.png' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-699322934962846602</id><published>2010-12-07T22:48:00.000-06:00</published><updated>2010-12-08T00:06:39.676-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='Erol Otus'/><category scheme='http://www.blogger.com/atom/ns#' term='Swords and Wizardry'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><title type='text'>Finally got my artwork online...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1SyPA4X8BWs/TP8L6AMZQoI/AAAAAAAAAb0/2vQ46J4N2HI/s1600/demon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="262" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/TP8L6AMZQoI/AAAAAAAAAb0/2vQ46J4N2HI/s320/demon.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So, thanks to &lt;a href="http://odd74.proboards.com/index.cgi?board=general&amp;amp;action=display&amp;amp;thread=5063"&gt;Matt Finch&lt;/a&gt;, I finally got around to putting my artwork online. Everything in &lt;a href="http://picasaweb.google.com/akesher/Illos?feat=directlink"&gt;the current portfolio&lt;/a&gt; has either been produced specifically for or included in &lt;a href="http://fightonmagazine.com/"&gt;Fight On! Magazine&lt;/a&gt;, though soon there'll be some stuff from a couple of different projects I'm working on.&lt;br /&gt;&lt;br /&gt;Doing artwork for the Old School Renaissance has really been a dream come true for me, with the current highlight being an Honorable Mention in the &lt;a href="http://odd74.proboards.com/index.cgi?board=fanzine&amp;amp;action=display&amp;amp;thread=2192&amp;amp;page=1"&gt;Erol Otus Art Challenge&lt;/a&gt;. Erol himself commented on my drawing. My 12 year-old self actually fainted.&lt;br /&gt;&lt;br /&gt;My plan is to just keep adding 'em as I finish 'em.&lt;br /&gt;&lt;br /&gt;If you'd like to talk with me about working on a project, please drop me a line!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-699322934962846602?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/699322934962846602/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/12/finally-got-my-artwork-online.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/699322934962846602'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/699322934962846602'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/12/finally-got-my-artwork-online.html' title='Finally got my artwork online...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SyPA4X8BWs/TP8L6AMZQoI/AAAAAAAAAb0/2vQ46J4N2HI/s72-c/demon.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6268792519988960418</id><published>2010-11-08T21:18:00.000-06:00</published><updated>2010-12-07T23:09:48.984-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='simulacra'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='Lamentations of the Flame Princess'/><category scheme='http://www.blogger.com/atom/ns#' term='retro-clones'/><title type='text'>Hey, I get to PLAY!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_1SyPA4X8BWs/TNi9INyHqLI/AAAAAAAAAYo/uFgpBdMsEOg/s1600/LotFPRPG.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/_1SyPA4X8BWs/TNi9INyHqLI/AAAAAAAAAYo/uFgpBdMsEOg/s320/LotFPRPG.jpg" width="225" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So, I'm a lucky boy. The only player who's been to EVERY Otherness session, Will, aka "&lt;a href="http://coffeeanalog.blogspot.com/"&gt;coffee&lt;/a&gt;", is all primed and ready to go running &lt;a href="http://www.lotfp.com/RPG/products/lotfp-weird-fantasy-role-playing"&gt;Lamentations of the Flame Princess&lt;/a&gt;, and I get to play! He's even got the deluxe boxed edition, which is, in a word, gorgeous. James Raggi, you've set the bar high.&lt;br /&gt;.&lt;br /&gt;If anyone wants to join in, the date set is Sunday, November 21st from 12-4 at &lt;a href="http://www.sourcecomicsandgames.com/"&gt;The Source Comics and Games&lt;/a&gt;. You can let me know about it here, let Will know about it over at his blog (linked above), or just show up---we run things by the Free Campaign philosophy: whoever shows up gets to play.&lt;br /&gt;&lt;br /&gt;I'll obviously be posting more about the session and the rules after we play, but I'll say this immediately---the free &amp;nbsp;Rules and Magic books available on the LotFP site are clearly written and thoughtfully laid out. I mean, I don't expect much when something's free, but even these free, art-less versions are laid-out, as opposed to just dumped from word processor into a pdf.&lt;br /&gt;&lt;br /&gt;I dig it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6268792519988960418?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6268792519988960418/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/11/hey-i-get-to-play.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6268792519988960418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6268792519988960418'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/11/hey-i-get-to-play.html' title='Hey, I get to PLAY!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_1SyPA4X8BWs/TNi9INyHqLI/AAAAAAAAAYo/uFgpBdMsEOg/s72-c/LotFPRPG.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-7764801536368167563</id><published>2010-08-10T11:02:00.000-05:00</published><updated>2010-08-10T11:03:58.122-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Stack Overflow'/><title type='text'>Commit! Commit!</title><content type='html'>Based on &lt;a href="http://jrients.blogspot.com/2010/08/stack-overflow-q-thingy.html"&gt;Jeff Reints'&lt;/a&gt;&amp;nbsp;acceptance of &lt;a href="http://batintheattic.blogspot.com/2010/08/stack-overflow-for-roleplaying-games.html"&gt;Rob Conley's&lt;/a&gt;&amp;nbsp;say-so, I've committed to answer RPG questions over at &lt;a href="http://area51.stackexchange.com/proposals/2208/role-playing-games"&gt;Stack Overflow&lt;/a&gt;. I think this is a great way to use the IntraBrain, and I'm hopeful it'll help broaden the interest in and connection to the Old School Renaissance.&lt;br /&gt;&lt;br /&gt;However, they need more people to commit to the RPG topic before it can go live---sign up! Commit! Share your experience (or admit your ignorance!)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-7764801536368167563?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/7764801536368167563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/08/commit-commit.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7764801536368167563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7764801536368167563'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/08/commit-commit.html' title='Commit! Commit!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-4331680055902160898</id><published>2010-08-09T13:35:00.000-05:00</published><updated>2010-08-09T13:35:48.677-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='primordial_odd'/><category scheme='http://www.blogger.com/atom/ns#' term='reflections'/><category scheme='http://www.blogger.com/atom/ns#' term='races'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><category scheme='http://www.blogger.com/atom/ns#' term='Darkness Beneath'/><title type='text'>Paying attention, or "Bertram the dungeon possum"</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_1SyPA4X8BWs/TGBFptHnnWI/AAAAAAAAAYQ/YxFiRydq2iY/s1600/Bertram.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="302" src="http://4.bp.blogspot.com/_1SyPA4X8BWs/TGBFptHnnWI/AAAAAAAAAYQ/YxFiRydq2iY/s320/Bertram.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;So, while playtesting the &lt;a href="https://sites.google.com/site/scribbledehobble/Home/fantasy-supplement-simulacrum"&gt;primordial_odd&lt;/a&gt; rules yesterday, my six year-old son, Max, began to get bored. Now, this isn't unusual, but while he initially said he wanted to know "when we're gonna fight something", he still wandered away even during combat.&lt;br /&gt;&lt;br /&gt;At first I got irritated, mostly because I was trying to keep the playtest running as smoothly as possible after a delayed start of making/porting characters and other things, which didn't help. Luckily, however, the characters were exploring the Upper Caves of the Darkness Beneath from &lt;i&gt;&lt;a href="http://fightonmagazine.com/FOMag_Issue002.html"&gt;Fight On! 2&lt;/a&gt;&lt;/i&gt;, and that means eight-legged dungeon possums. I should also mention that Max was playing Rex, a large, three-headed talking dog he based off of an old miniature of mine.&lt;br /&gt;&lt;br /&gt;Rex is the first to notice the possums, due to his sense of smell. When he bounds over to them, they understandably cower in fright. Max decides that Rex is going to try and talk to them "in animal language." Um, okay. Got nothing planned for that, but he's suddenly interested. After a bit it becomes obvious that Max would &lt;i&gt;really&lt;/i&gt;&amp;nbsp;like one of the possums to be his "minion" (yeah, we saw &lt;i&gt;&lt;a href="http://despicable.me/"&gt;Despicable Me&lt;/a&gt;, &lt;/i&gt;which was actually pretty good...) Again, my initial reaction was "Ugh. No. Please no more stuff to keep track of!", but again, I thought, well, this is what he wants from the game, right now, &lt;i&gt;as a player&lt;/i&gt;. So, again, okay. One of the possums, whom I name Bertram, wants to get out of this podunk cave and see "The Big Light in the Sky", of which his ancestors tell so many frightening tales, for himself. He jumps up on Rex's back, and away we go...&lt;br /&gt;&lt;br /&gt;And that was it---Max was hooked for the rest of the adventure. He even talked about Bertram on the way home, and how since Rex and all his other characters (Mudskel, Fire Skull, Bloodarex and others) all lived together, Bertram would become friends with them, too, and so could always come along on adventures. This was for me a big reminder of paying attention to the players---as far as I'm concerned, most of my fun comes from paying attention to what they're grooving on at any given moment and making &lt;i&gt;that thing&lt;/i&gt;&amp;nbsp;manifest itself fulling in the game. Max's inattention made me pay attention; it let me know I wasn't doing my job.&lt;br /&gt;&lt;br /&gt;Thanks, Bertram. I have no doubt you'll become an actual character some day---you know, when you finally learn to speak "human language"...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-4331680055902160898?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/4331680055902160898/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/08/paying-attention-or-bertram-dungeon.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4331680055902160898'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4331680055902160898'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/08/paying-attention-or-bertram-dungeon.html' title='Paying attention, or &quot;Bertram the dungeon possum&quot;'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_1SyPA4X8BWs/TGBFptHnnWI/AAAAAAAAAYQ/YxFiRydq2iY/s72-c/Bertram.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-7753761947364782694</id><published>2010-08-06T21:44:00.000-05:00</published><updated>2010-08-07T00:41:12.777-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='simulacra'/><category scheme='http://www.blogger.com/atom/ns#' term='primordial_odd'/><category scheme='http://www.blogger.com/atom/ns#' term='Fantasy Supplement'/><category scheme='http://www.blogger.com/atom/ns#' term='Chainmail'/><title type='text'>primordial_odd: A Work in Progress</title><content type='html'>Alright, here's the newest iteration of my attempt to write a simulacrum of the Fantasy Supplement from &lt;i&gt;Chainmail: &lt;/i&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;a href="https://sites.google.com/site/scribbledehobble/Home/fantasy-supplement-simulacrum"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;primordial_odd&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;There are still lots of holes, but I've made a couple of breakthroughs that I'm pretty excited about. &amp;nbsp; &amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;I replaced the attack and defense terminology of Light/Heavy/Armored with Cunning/Fierce/Masterful. The more I studied the original tables, the more it became obvious to me that they really weren't so much about armor as they were a gestalt of force and skill. This is especially obvious when you look at the way the terms are used for monsters in the FS. That kind of abstractness appeals to me, so I just pushed it one step further. Armor as such still matters in the Dueling Table, but not at all in the Combat Table.&lt;/li&gt;&lt;li&gt;Which leads me to my next breakthrough, which is the, well, not so much re-creation but interpretation of the three main combat tables in the FS, the Combat Table (kept the same name), Man-to-Man (now Dueling), and the Fantasy Combat Table (now Wondrous Combat). I made some significant changes, especially in the Dueling Table, but overall I think they closely adhere to the spirit of the originals. I can honestly say when I was madly designing "indie" games three and more years ago, I would laughed out loud if you'd told me I'd design a game with three good-sized, cross-referenced, combat resolution tables---the world is funny like that, I guess. :)&lt;/li&gt;&lt;/ol&gt;For the tables themselves, which still woefully lack any sort of instructions or examples, so here's a short crib:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The Combat Table uses single d6s, and the formula is dice/rank(target number to score a hit); e.g., 1/2(6) means one die/two ranks, with a 6 needed to score a hit.&lt;/li&gt;&lt;li&gt;The Dueling Table uses 2d6, and at least right now, the low rank in the duel is subtracted from the high rank. The high rank in the duel uses that "duel number" as the number of 2d6 combos he rolls. The low rank in the duel rolls their rank, unless it's higher than the duel number, in which case they use the duel number, too. Opponents of the same rank each roll one 2d6. E.g., a 4th rank character faces off in a duel against a 1st rank character. 4-1=3, so the high rank rolls 3 2d6s combos, while the low rank character only rolls 1d6. If the low ranking character was 2nd rank, then both opponents would roll 2d6.&lt;/li&gt;&lt;li&gt;The Wondrous Combat table uses single rolls of 2d6 for each opponent. Damage can be dealt in one of two ways: each successful roll equals one hit of damage, or a successful hit equals an actual kill---that'll learn ya' to take the Wondrous lightly! The scores needed to hit are listed, for instance, as "7/5". The character's score to hit is on the left, the monster's on the right.&lt;/li&gt;&lt;li&gt;Characters themselves have hits equal to their rank. They can actually be knocked down to zero hits and keep fighting. Once below zero, they make a Saving Throw---if they make it, they're unconscious, if they fail it, well, even heroes die. After a combat, all hits are restored. If knocked down past zero and only rendered unconscious, when revived, hits will go back up only to the character's rank minus one, until the Adventure's over (or they spend a few days resting.)&lt;/li&gt;&lt;/ul&gt;I'm happy to field questions, and if someone's willing to give the combat tables a spin, well, that'd be fabulous. I'll be playtesting it this Sunday for &lt;b&gt;Otherness: Session 13&lt;/b&gt;. Already sounds like we're going to have weird characters, so stay tuned...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-7753761947364782694?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/7753761947364782694/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/08/primordialodd-work-in-progress.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7753761947364782694'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7753761947364782694'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/08/primordialodd-work-in-progress.html' title='primordial_odd: A Work in Progress'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8271911849951731882</id><published>2010-07-29T16:39:00.000-05:00</published><updated>2010-07-29T16:39:14.721-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='characters'/><category scheme='http://www.blogger.com/atom/ns#' term='character sheets'/><category scheme='http://www.blogger.com/atom/ns#' term='pictures'/><title type='text'>Best character sheet EVAR!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_1SyPA4X8BWs/TFH0e68SrUI/AAAAAAAAAX4/Xwrmx5WWoyw/s1600/character+sheet+front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/TFH0e68SrUI/AAAAAAAAAX4/Xwrmx5WWoyw/s400/character+sheet+front.jpg" width="308" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Tavis Allison, over at the &lt;a href="http://muleabides.wordpress.com/2010/07/29/funky-blank-odd-character-sheet/"&gt;The Mule Abides&lt;/a&gt;, just posted the character sheet (front &amp;amp; back) he created for his ODD game.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I. Love. It.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;You. Will. Too.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8271911849951731882?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8271911849951731882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/best-character-sheet-evar.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8271911849951731882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8271911849951731882'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/best-character-sheet-evar.html' title='Best character sheet EVAR!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SyPA4X8BWs/TFH0e68SrUI/AAAAAAAAAX4/Xwrmx5WWoyw/s72-c/character+sheet+front.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6723192578968201703</id><published>2010-07-22T12:15:00.000-05:00</published><updated>2010-07-22T12:15:10.533-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='simulacra'/><category scheme='http://www.blogger.com/atom/ns#' term='Primordial ODD'/><category scheme='http://www.blogger.com/atom/ns#' term='retro-clones'/><category scheme='http://www.blogger.com/atom/ns#' term='Chainmail'/><title type='text'>Work in Progress: Fantasy Supplement Simulacrum</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1SyPA4X8BWs/TEh6ZKCPgYI/AAAAAAAAAXw/ooIWgiVPbFA/s1600/P_ODD.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/TEh6ZKCPgYI/AAAAAAAAAXw/ooIWgiVPbFA/s400/P_ODD.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The working title for this document is &lt;a href="http://sites.google.com/site/scribbledehobble/Home/fantasy-supplement-simulacrum"&gt;PRIMORDIAL ODD&lt;/a&gt;. I started working on it, as the picture indicates, over two years ago, but now am finally primed to finish it.&lt;br /&gt;&lt;br /&gt;Right now it's still written as if the user will be accessing the original &lt;i&gt;Chainmail &lt;/i&gt;rules, but that'll change soon---I'm working on redoing the appropriate tables.&lt;br /&gt;&lt;br /&gt;My goal with this is not to create a clone, per se, but instead a game heavily inspired by &lt;i&gt;Chainmail's&lt;/i&gt;&amp;nbsp;Fantasy Supplement. Some of the data and progressions in the combat tables will be modified, and I've thrown in a couple of things that have nothing to do with the original (like the characters' Stories, and Grit), but seem to fit the spirit of the whole.&lt;br /&gt;&lt;br /&gt;I'm happy to field comments, questions, hate-mail, etc., either here or &lt;a href="http://odd74.proboards.com/index.cgi?board=chainmail&amp;amp;action=display&amp;amp;thread=4221"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6723192578968201703?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6723192578968201703/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/work-in-progress-fantasy-supplement.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6723192578968201703'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6723192578968201703'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/work-in-progress-fantasy-supplement.html' title='Work in Progress: Fantasy Supplement Simulacrum'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SyPA4X8BWs/TEh6ZKCPgYI/AAAAAAAAAXw/ooIWgiVPbFA/s72-c/P_ODD.jpg' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-5751949740101234499</id><published>2010-07-06T13:05:00.000-05:00</published><updated>2010-07-06T13:05:59.081-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='Fantasy Supplement'/><category scheme='http://www.blogger.com/atom/ns#' term='retro-clones'/><category scheme='http://www.blogger.com/atom/ns#' term='Chainmail'/><title type='text'>The Fantasy Supplement Must Be Cloned</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1SyPA4X8BWs/TDNtSNNgrAI/AAAAAAAAAXo/ydvbvK5Q30k/s1600/Chainmail_3rd_edition.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/TDNtSNNgrAI/AAAAAAAAAXo/ydvbvK5Q30k/s400/Chainmail_3rd_edition.jpg" width="268" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I started a discussion on the &lt;a href="http://odd74.proboards.com/index.cgi?board=chainmail&amp;amp;action=display&amp;amp;thread=4119"&gt;ODD board&lt;/a&gt;&amp;nbsp;wondering what it would take to "clone" the Fantasy Supplement from the &lt;a href="http://en.wikipedia.org/wiki/Chainmail_(game)"&gt;Chainmail &lt;/a&gt;rules. We'll see how much conversation it generates, but a lot of great&amp;nbsp;archeological work has been done by the community, and collected, clarified and elaborated on by &lt;a href="http://en.wikipedia.org/wiki/Chainmail_(game)"&gt;D.H. Boggs&lt;/a&gt;, &lt;a href="http://www.grey-elf.com/dnd/fs.pdf"&gt;Jason Vey&lt;/a&gt;, and &lt;a href="http://odd74.proboards.com/index.cgi?board=chainmail&amp;amp;action=display&amp;amp;thread=2141&amp;amp;page=1"&gt;Finarvyn&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;However, right now I'd say the work can't go a whole lot further. To use any of the materials generated so far, you need the Chainmail rules, more specifically the three tables at the end of the Fantasy Supplement. And, of course, the legal pdf of Chainmail was discontinued along with the rest of the original D&amp;amp;D supplements when WotC decided that it was terrified of pdf pirates, which makes it pretty hard for anyone who's new to the discussion to follow along.&lt;br /&gt;&lt;br /&gt;Which leads me to the title of this post: The Fantasy Supplement must be cloned. I mean this in the vein of the retro-clone explosion, as a continued way of exploring the hobby's past to generate a robust present and future, at least in part by drawing new players into the game. However, these rules aren't covered in WotC SRD, which is what has made so many retro-clones possible.&lt;br /&gt;&lt;br /&gt;So, help me out. How do I clone the Fantasy Supplement in a respectful, non-litigious format?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-5751949740101234499?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/5751949740101234499/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/fantasy-supplement-must-be-cloned.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5751949740101234499'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5751949740101234499'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/fantasy-supplement-must-be-cloned.html' title='The Fantasy Supplement Must Be Cloned'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SyPA4X8BWs/TDNtSNNgrAI/AAAAAAAAAXo/ydvbvK5Q30k/s72-c/Chainmail_3rd_edition.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8948831917068426044</id><published>2010-07-01T11:47:00.000-05:00</published><updated>2010-07-01T11:47:51.581-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='monsters'/><category scheme='http://www.blogger.com/atom/ns#' term='art'/><title type='text'>So, you want some monsters?</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_1SyPA4X8BWs/TCzCD2BiVmI/AAAAAAAAAXA/c8OlHIpofY8/s1600/beasts2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_1SyPA4X8BWs/TCzCD2BiVmI/AAAAAAAAAXA/c8OlHIpofY8/s200/beasts2.jpg" width="190" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_1SyPA4X8BWs/TCzCB2NaWGI/AAAAAAAAAW4/c7wBeajXSI4/s200/beasts1.jpg" width="200" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;These are my new Monster Manuals. I'm not kidding. They are the most gorgeous, awe-inspiring works of monster art I've yet encountered.&lt;br /&gt;&lt;br /&gt;Here are some images from Book 2:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1SyPA4X8BWs/TCzC5DQLy8I/AAAAAAAAAXI/SVKId9y9lcs/s1600/paija.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="266" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/TCzC5DQLy8I/AAAAAAAAAXI/SVKId9y9lcs/s400/paija.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1SyPA4X8BWs/TCzC_t0lVqI/AAAAAAAAAXQ/ciM3tK08oz0/s1600/tikbalang.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/TCzC_t0lVqI/AAAAAAAAAXQ/ciM3tK08oz0/s400/tikbalang.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_1SyPA4X8BWs/TCzDBuAUc4I/AAAAAAAAAXY/gb6e7hxVvz4/s1600/khimakha.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/TCzDBuAUc4I/AAAAAAAAAXY/gb6e7hxVvz4/s400/khimakha.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_1SyPA4X8BWs/TCzDHR5zqNI/AAAAAAAAAXg/749HJstt3M8/s1600/yuki-onna.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_1SyPA4X8BWs/TCzDHR5zqNI/AAAAAAAAAXg/749HJstt3M8/s400/yuki-onna.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;They contain monsters from all over the world, some weirder than Hecuba, and some good 'ol Fantasy Gaming standards like bugbears, griffins, hydras, mermaids, basilisks, frost giants, kirin, weretigers, will-o'-the-wisps, minotaurs, succubi, vampires, werewolves, harpies, manticores, trolls, unicorns, gorgons, kappa, cockatrices and centaurs. And mongolian death-worms. And moth men. And reptoids. You get the idea.&lt;br /&gt;&lt;br /&gt;Find them here: &lt;a href="http://www.amazon.com/Beasts-Book-One-Bk-1/dp/156097950X/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1278000804&amp;amp;sr=1-1"&gt;Beasts!&lt;/a&gt; (now in softcover!) and &lt;a href="http://www.amazon.com/Beasts-Book-Two-Modern-Library/dp/1560979496/ref=sr_1_2?ie=UTF8&amp;amp;s=books&amp;amp;qid=1278002693&amp;amp;sr=1-2"&gt;Beasts! Book 2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.amazon.com/Beasts-Book-Two-Modern-Library/dp/1560979496/ref=sr_1_2?ie=UTF8&amp;amp;s=books&amp;amp;qid=1278002693&amp;amp;sr=1-2"&gt;&lt;/a&gt;Sorry, oh my players, but the Long Tombs are going to be Terra Incognito indeed...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8948831917068426044?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8948831917068426044/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/so-you-want-some-monsters.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8948831917068426044'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8948831917068426044'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/07/so-you-want-some-monsters.html' title='So, you want some monsters?'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_1SyPA4X8BWs/TCzCD2BiVmI/AAAAAAAAAXA/c8OlHIpofY8/s72-c/beasts2.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1509806418759383211</id><published>2010-06-30T14:57:00.000-05:00</published><updated>2010-06-30T17:33:23.312-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maps'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='death'/><category scheme='http://www.blogger.com/atom/ns#' term='races'/><category scheme='http://www.blogger.com/atom/ns#' term='Zork'/><category scheme='http://www.blogger.com/atom/ns#' term='randomness'/><category scheme='http://www.blogger.com/atom/ns#' term='Carcosa'/><title type='text'>You are standing in a field...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_1SyPA4X8BWs/TCuX2YsBRBI/AAAAAAAAAWw/kQYrbHlRcIQ/s1600/zork_map_beginning_425.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="255" src="http://4.bp.blogspot.com/_1SyPA4X8BWs/TCuX2YsBRBI/AAAAAAAAAWw/kQYrbHlRcIQ/s400/zork_map_beginning_425.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Otherness: Session 12 &lt;/b&gt;was held this last Sunday at the &lt;a href="http://www.fantasyflightgames.com/edge_npm_sec.asp?eidm=13&amp;amp;esem=2"&gt;Fantasy Flight Games Event Center&lt;/a&gt;, which is a really great place to game. The staff was friendly and&amp;nbsp;accommodating, and someone actually took a picture of Will's whitebox and LBBs, along with my copies of &lt;i&gt;Greyhawk &lt;/i&gt;and &lt;i&gt;Gods, Demigods, &amp;amp; Heroes---&lt;/i&gt;they claimed their friends wouldn't believe that someone was still playing with these rules. :) Carl was, unfortunately, working there, but he was at least able to catch some of what was going on.&lt;br /&gt;&lt;br /&gt;So, I had a last minute inspiration and started the group out "standing in a field, west of a white house." Those of you as old as me may well remember those opening lines to &lt;a href="http://en.wikipedia.org/wiki/Zork"&gt;Zork&lt;/a&gt;, the venerable text adventure game from Infocom. I think Will was the only one who picked up on it right away, but it was worth it. I didn't stick slavishly to all the details, but the main stuff was in there (D&amp;amp;Dized, of course) as noted on the map above. Once they opened the trap door in the living room, it led, not into the &lt;a href="http://www.thezorklibrary.com/history/00-encyclopedia.html"&gt;Great Underground Empire&lt;/a&gt;, but instead the somewhat less-whimsical Long Tombs.&lt;br /&gt;&lt;br /&gt;I created the map for the Long Tombs using &lt;a href="http://donjon.bin.sh/d20/dungeon/"&gt;this random dungeon generator&lt;/a&gt;. AFAIC, it's the best out there. And, we decided to give up on mapping, so I just plunked it down on the table, showed them where they were, and they chose where they wanted to go. I noticed no angst.&lt;br /&gt;&lt;br /&gt;As for characters, Will played Aldmore, 3rd lvl MU; Susan played Sydney, 1st lvl Fighting Girl (or Battle Maiden, as we started referring to her); Jesse, returning to game with us again after an absence, played Treehorn the 1st lvl MU; Trevor played his 2nd lvl MU Narpet, as well as running Ashley's cast-off FG (whose name is currently escaping me), and Max played a 2nd lvl three-headed dog named, of course, Rex.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;Some Highlights&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The mailbox contained a mummified hand holding a piece of parchment that read, "Go not into the Long Tombs."&lt;/li&gt;&lt;li&gt;The characters found a brass lanthorn that, once polished, produced a warm, golden light that seemed to be the only thing that dispelled the oppressive darkness in the attic---all other light sources guttered out as the steps were mounted.&lt;/li&gt;&lt;li&gt;Trevor's FG was attacked by &lt;i&gt;something &lt;/i&gt;in the darkness of the attic. A Grue?&amp;nbsp;&lt;/li&gt;&lt;li&gt;Sydney claimed a sword from the living room display case with old Elvish writing on the blade stating, &lt;i&gt;Strike Once Slay Thrice&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;In the Long Tombs, they ran into a hideous, giant, scarlet amoeba with three glaring eyes and a fanged sphinctermouth. This was rolled up using Geoffrey McKinney's excellent supplement &lt;a href="http://carcosa-geoffrey.blogspot.com/"&gt;Carcosa&lt;/a&gt;. I've been itching to use the random Spawn of Shub-Niggurath generator for some time now... Even at 7 HD, they managed to kill it AND take its eyeballs...&lt;/li&gt;&lt;li&gt;At the very end of our adventuring time, they ran into four dwarves, possibly another party of adventurers. Jesse decided to roll the Black Die of Fate (otherwise known as as 30-sided die given to me on my last birthday.) All were informed that a roll of one would be horrendous, and a roll of 30 would be wondrous. He rolled a 9, and another dwarf came around the corner, carrying a crossbow. He panicked at the sight of Rex, and fired. The bolt missed Rex; however, Treehorn was standing right behind him, and was hit for maximum damage (right between the eyes!), killing him instantly. Fate is indeed a fickle mistress...&lt;/li&gt;&lt;li&gt;Jesse has introduced four characters to Otherness in two sessions, and three of them have died. That's oldskool, baby!&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1509806418759383211?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1509806418759383211/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/06/you-are-standing-in-field.html#comment-form' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1509806418759383211'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1509806418759383211'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/06/you-are-standing-in-field.html' title='You are standing in a field...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_1SyPA4X8BWs/TCuX2YsBRBI/AAAAAAAAAWw/kQYrbHlRcIQ/s72-c/zork_map_beginning_425.jpg' height='72' width='72'/><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-844961389530044841</id><published>2010-06-23T20:58:00.000-05:00</published><updated>2010-06-23T21:10:19.651-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Otherness: Session 12</title><content type='html'>Ladies and Gentlemen, we're back!&lt;br /&gt;&lt;br /&gt;After several months without posting or playing, Otherness 12 will be happening &lt;b&gt;this Sunday, June 27, from 10-2, at the &lt;/b&gt;(usefully local) &lt;b&gt;&lt;a href="http://www.fantasyflightgames.com/edge_npm.asp?eidm=13"&gt;Fantasy Flight Games Event Center&lt;/a&gt;.&amp;nbsp;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;I'm not yet sure what Adventure will be had, but play we will. After a few past sessions of mucking about with rules, we're sticking with mildly house-ruled ODD. I'm actually working on assembling a single URTEXT of the three little brown books and some sections from Greyhawk (mostly monsters, treasure and magic.) I'm doing this using the handy, free, surprisingly formatting-friendly &lt;a href="http://www.pdftoword.com/"&gt;PDFtoWord&lt;/a&gt;&amp;nbsp;service.&lt;br /&gt;&lt;br /&gt;As always, this is a &lt;b&gt;Free Campaign&lt;/b&gt;, which means anyone can show up and play at any time. If you live in the area, come on out and join us!&lt;br /&gt;&lt;br /&gt;(we'll be the ones having the most fun...)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-844961389530044841?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/844961389530044841/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/06/otherness-session-12.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/844961389530044841'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/844961389530044841'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/06/otherness-session-12.html' title='Otherness: Session 12'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-4174740427401244045</id><published>2010-02-24T17:35:00.001-06:00</published><updated>2010-02-24T17:55:42.438-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bunnies'/><category scheme='http://www.blogger.com/atom/ns#' term='TARGA'/><category scheme='http://www.blogger.com/atom/ns#' term='Gygax'/><title type='text'>Lapinetastic!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SyPA4X8BWs/S4W8eIxOJiI/AAAAAAAAAU4/eD9IjC-FTTk/s1600-h/IMG_2855.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/S4W8eIxOJiI/AAAAAAAAAU4/eD9IjC-FTTk/s320/IMG_2855.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5441962950683141666" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SyPA4X8BWs/S4W71Z_VXSI/AAAAAAAAAUw/kTnhugE5wcY/s1600-h/IMG_2855.JPG"&gt;&lt;br /&gt;&lt;/a&gt;Boys and girls, here's your chance to own a piece of rpg history, and help out a good cause!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've placed up for auction my copy of &lt;i&gt;&lt;a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;amp;Item=230441216506&amp;amp;Category=1183&amp;amp;_trkparms=algo%3DLVI%26its%3DI%26otn%3D2#ht_500wt_1182"&gt;Bunnies &amp;amp; Burrows&lt;/a&gt;. &lt;/i&gt;All proceeds go to benefit the Gygax Family Memorial Fund, more of which can be read about &lt;a href="http://www.gygaxmemorialfund.com/"&gt;here&lt;/a&gt;, and on the &lt;a href="http://www.traditionalgaming.org/targa-pledge-an-auction-2010.html"&gt;TARGA&lt;/a&gt; website. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Bid now: This is a 1st edition copy in close to pristine shape, including &lt;i&gt;two&lt;/i&gt;, count 'em &lt;i&gt;two&lt;/i&gt; copies of the two-sided goldenrod cardstock reference sheets. If you're curious, I have more images of the reference sheets, table of contents, etc. Just lemme know.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Why are you still here? Go bid!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-4174740427401244045?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/4174740427401244045/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/02/lapinetastic.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4174740427401244045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4174740427401244045'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/02/lapinetastic.html' title='Lapinetastic!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SyPA4X8BWs/S4W8eIxOJiI/AAAAAAAAAU4/eD9IjC-FTTk/s72-c/IMG_2855.JPG' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-5305809123846777875</id><published>2010-02-03T12:57:00.000-06:00</published><updated>2010-02-03T13:34:17.859-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Lost Tomb'/><category scheme='http://www.blogger.com/atom/ns#' term='AbDnD'/><category scheme='http://www.blogger.com/atom/ns#' term='ghouls'/><category scheme='http://www.blogger.com/atom/ns#' term='birthdays'/><category scheme='http://www.blogger.com/atom/ns#' term='simulacra'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Abridgment</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_1SyPA4X8BWs/S2nPgjqHJ5I/AAAAAAAAASw/WwbjkulmwAs/s1600-h/cake.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/S2nPgjqHJ5I/AAAAAAAAASw/WwbjkulmwAs/s320/cake.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5434102583633848210" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#551A8B;"&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;I think I'm done with the big, sprawling accounts of play. I only end up delaying writing the posts until it's long past when we played. So, I'm now all about abridgment. I'm going to try smaller, more frequent posts.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In the spirit of abridgment, Otherness 11 was played with a rediscovered D&amp;amp;D simulacrum: &lt;a href="http://www.angelfire.com/games2/warpspawn/ABDD.htm"&gt;Abridged Dungeons and Dragons&lt;/a&gt;. I have no idea how I first stumbled upon these rules, but I do remember that it was back maybe eight years ago when I was first getting interested in the White Box. I was cleaning out my games and there it was, so, since I hadn't had time to flesh out Level 2 of GRISTLEHELM, it seemed like a good session to try something different.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I have to say, it actually worked pretty well. It was low seriousness, with a Wizard (named Anton the Gloomy, Friend of Bats), one Hero (Melvin's twin brother), a dwarf, two elves, a goblin and...wait for it...a Ghoul named Ghoulio. Yes. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I took them through a dungeon I made a few years ago, &lt;i&gt;The Lost Tomb of Frater Perduabo, Mad Alcymyst. &lt;/i&gt;No characters died, and I didn't really notice any imbalance from the elves being able to turn invisible or the Wizard having access to a big list of spells, including an innate ability to throw a fireball.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It'd need some tweaking for the long haul, but what game worth playing doesn't, right?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In case you're wondering, Ghoulio was discovered locked in a room full of mutated bats. On the fly (and this is what's so great about the oldskool mindset), I decided that since ghouls can't parlyze elves and so probably don't even LIKE to eat &lt;i&gt;dead &lt;/i&gt;elves, there wasn't really any animosity between the two. I had a momentary vision of the King of Ghouls and the Burning Year having a diplomatic meeting in an overgrown graveyard lost in the forest. And really, Ghoulio was played (by Shelly, new gamer to our group) more like a Lovecraft ghoul, meeping and creeping, complete with very ghoulish finger-twitching...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Oh, in case you're wondering, it was Will's bday last week, and the cake arrived mid-session courtesy of his wife, Susan (playing Carol the Elf...) And it was tasty. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Happy Birthday, Will!&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-5305809123846777875?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/5305809123846777875/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2010/02/abridgment.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5305809123846777875'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5305809123846777875'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2010/02/abridgment.html' title='Abridgment'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SyPA4X8BWs/S2nPgjqHJ5I/AAAAAAAAASw/WwbjkulmwAs/s72-c/cake.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-4339906474749712269</id><published>2009-11-11T13:32:00.000-06:00</published><updated>2009-11-11T14:33:53.433-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maps'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='death'/><category scheme='http://www.blogger.com/atom/ns#' term='experience'/><category scheme='http://www.blogger.com/atom/ns#' term='GRISTLEHELM'/><title type='text'>A hat trick? Is that right?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SyPA4X8BWs/SvsSaZg_kcI/AAAAAAAAASA/2BhXG5aJkgU/s1600-h/Gristlehelm+so+far.jpg.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 303px;" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/SvsSaZg_kcI/AAAAAAAAASA/2BhXG5aJkgU/s400/Gristlehelm+so+far.jpg.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5402932422696210882" /&gt;&lt;/a&gt;This post is more than a month overdue at this point, but I'm a-tryin' to catch up. I may well forget some details, but, you know, nothing important. I hope.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Above is a map of GRISTLEHELM so far. Actually, I'm cheating a bit because I forgot to take a picture for this particular session. So, this map is actually from Session 9, which we played just this &lt;i&gt;last&lt;/i&gt; Sunday. Confused yet? Ah, just look at the map---it's a thing of beauty. T.J. even colored in the spaces...&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This was a crazy session from the get-go: my brother and sister-in-law were going to be in town for a concert on Sunday (the day we played), which I knew, but they decided to come the night before (they live in &lt;a href="http://maps.google.com/maps?rlz=1C1CHMI_enUS303US304&amp;amp;sourceid=chrome&amp;amp;q=omaha&amp;amp;um=1&amp;amp;ie=UTF-8&amp;amp;hq=&amp;amp;hnear=Omaha,+NE&amp;amp;gl=us&amp;amp;ei=UxP7SqmjIY20tgetv92nCw&amp;amp;sa=X&amp;amp;oi=geocode_result&amp;amp;ct=title&amp;amp;resnum=1&amp;amp;ved=0CA4Q8gEwAA"&gt;Omaha&lt;/a&gt;) and surprise me by showing up to play! Which I was! Too cool.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So we ended up with a huge party: nine players---the largest since our very  first session. Will played the ever-present Melvin; my son Max made a new goblin character named Spike-of-the-Death, who fought with two daggers; my sister-in-law played a hobbit Thief named Catgut Dogskin; my brother reprised his role as Loric the elf, acting as a Fighting Man; Larry played Nimfitz the elf, acting as a Magic User; Carl played Mondlach the Magic User; T.J. started out playing Punka (are you guessing where my title comes from yet?) the Fighting Man; Steve played Mardias the Fighting Man; and Jesse (aka giantbat, our newest  player!) played Saas the Cleric. Whew. I played the DM.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Some Highlights&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;In one of the first rooms entered, both Punka and Saas were killed in a savage melee with hobgoblins (what is it with hobgoblins?!) I'm pretty sure Jesse in second place for quickness of new character death (right behind my friend Bill, who's character died in the first moments of the first room entered in our very first session...) This was sad, but Jesse...simply flipped to the next page of his notebook. He had come prepared with three characters! Pure old school, ladies and gentlemen. His next character was another Cleric named Marjoram, and T.J. rolled up a thief which, when he carried over his experience from Punka, turned out to be 3rd level (Punka had been 2nd level.) Death sometimes has its benefits...&lt;/li&gt;&lt;li&gt;In another previously explored room, an old wine cellar, some of them thought a bit of a drink might be good. Marjoram, devotee of some jolly Finnish deity, broke off a bottleneck, took a swig (DM rolls a d6), failed a save vs. poison, swelled up, choked, and died. "She's dead?", someone asked. "Yup." Other characters quietly put the bottles back or stuck them in backpacks to use on gullible monsters...&lt;/li&gt;&lt;li&gt;Jesse's third (and final) character, Pelf the Thief (you know, T.J.'s new Thief, Guppy, caught up with the party at some point, too, I just don't remember when...) found the rest of the party just after they had opened a tightly stuck door. Once dislodged, it expelled strange fumes; most of them failed a save vs. poison, which allowed me to roll many more d6s: Mardias and Melvin both suddenly not only believed that they were the last Lord Gristlehelm, but found they had perfect knowledge of the entire dungeon. Both immediately took off for parts unknown. Catgut and Nimfitz's hireling Veri both believed they were dead, and so collapsed to the floor. Nimfitz believed that he was a boa constrictor, and so began trying to constrict the "dead" Veri. Spike-of-the-Death believed he was a tree frog, and began making hopping leaps at the wall, trying to stick to it. Alan, Melvin's hireling, believed he was a gorilla, and so thumped his chest and tried to groom Catgut. Loric, Mondlach, Guppy and, soon, Pelf, looked on bemusedly. I'm pretty sure they stopped Nimfitz when he tried to swallow Veri... The room itself was bubbled, burned, charred, and empty.&lt;/li&gt;&lt;li&gt;Melvin and Mardias came back to their senses in complete darkness. Luckily, Melvin's magic sword glows, and so they saw they were standing in what looked like a corridor with two dead-ends. Melvin concentrated on Alan, I believe, and proved without a doubt, as the sword pulled him forward, that part of its magic was locating objects... they did eventually find the secret door and the rest of the party.&lt;/li&gt;&lt;li&gt;In a niche in an otherwise unassuming corridor, they found a gigantic golden head, a bust of the evilly leering last Lord Gristlehelm. About six feet high and four feet in diameter, T.J. calculated via iphone that it probably weighed in the neighborhood of 45 tons. Catgut climbed up on top of it, but couldn't find anything useful. Much discussion ensued about what the hell to DO with the thing. Finally, Melvin decided to chop off the nose with his magic sword. This worked, but his failed save vs. spells resulted in his face drawing up into a mirror-image of Gristlehelm's awful leer. Net result? His already low charisma was halved (down to three, I believe...) At some point here they were attacked by an ogre and a wolf, but took them &lt;i&gt;down&lt;/i&gt;, with a sleep spell and some arrows. Man, adventurers are &lt;i&gt;savage&lt;/i&gt;...&lt;/li&gt;&lt;li&gt;They discovered what must have been a wizard's workroom, which ended up having a strangely thin wall on one side. Pelf broke through into a corridor where the mournful ghosts of dwarves stopped their work and pointed to a finely made dwarven hand axe, embedded in the wall. Pelf picked it up, and the ghosts faded away...&lt;/li&gt;&lt;li&gt;Two doors in the room had complicated glyphs carved on them. Both were locked. When Guppy tried to pick one, it blasted flames at him, which he mostly avoided... &lt;/li&gt;&lt;/ul&gt;At this point, with our Real World time running out, they decided to leave and return to die another day...&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-4339906474749712269?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/4339906474749712269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/11/hat-trick-is-that-right.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4339906474749712269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4339906474749712269'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/11/hat-trick-is-that-right.html' title='A hat trick? Is that right?'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SyPA4X8BWs/SvsSaZg_kcI/AAAAAAAAASA/2BhXG5aJkgU/s72-c/Gristlehelm+so+far.jpg.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8972403418744433182</id><published>2009-09-26T23:06:00.000-05:00</published><updated>2009-09-26T23:59:23.840-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='kids'/><category scheme='http://www.blogger.com/atom/ns#' term='mantipedes'/><category scheme='http://www.blogger.com/atom/ns#' term='skeletons'/><category scheme='http://www.blogger.com/atom/ns#' term='hirelings'/><category scheme='http://www.blogger.com/atom/ns#' term='pictures'/><category scheme='http://www.blogger.com/atom/ns#' term='GRISTLEHELM'/><title type='text'>Mantipedes, you say?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_1SyPA4X8BWs/Sr7lEROLY_I/AAAAAAAAARA/ZUSvvr-8InY/s1600-h/IMG00055.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/Sr7lEROLY_I/AAAAAAAAARA/ZUSvvr-8InY/s400/IMG00055.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5385994065886798834" /&gt;&lt;/a&gt;I guess they're getting  to know us at The Source... They even spelled it right!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've got to quit posting these logs three or four weeks after last playing 'cause, you know, I'm getting old, and my memory fuzzy. Plus, this last time, I tried to reorganize my gaming briefcase, and it didn't work out so well... I ended up losing the piece of paper on which all the characters' names were written; not so good.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So, I apologize in advance those of you with new characters last time---feel free to fill in what I've forgotten.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Playing this time was Will with Melvin the Fighting Man; Will's wife Susan (a first time gamer!) with a Cleric; Trevor with Narpet the Magic User; my son Max with Fireskull the skeleton Fighting Man; my brother Josh with an elf (remember the Holmes mindset now, so almost race-as-class); Chad, an old friend (like, from elementary school) with a Fighting Man; Carl, fresh from Dragonsfoot, with a Magic User. Trevor still had Octague the evil Cleric charmed from the last session, but I think Melvin let Alan One Hit, his surprisingly robust hireling, have the day off. Geez, when I look at that, it was a big, noisy party...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Some Highlights&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;They really wanted to find the kobolds who'd ambushed them last time, but no luck...&lt;/li&gt;&lt;li&gt;Narpet, hoping someday to become a lich, is hoping that Octague was looking for something in the dungeon that might help him achieve that goal. After an inconclusive conversation, he did, however, agree to paint his face white, "In honor of Father Orcus..."&lt;/li&gt;&lt;li&gt;After kicking in a door, they attracted some ghosts. Most of the party failed their saving throws and took off in fear, hiding behind broken furniture in the room beyond the door. The ghosts went away eventually, and Fireskull, being undead and therefore not subject to being afraid of ghosts, got bored. He went wandering about nearby corridors while the others recovered, breaking down locked doors and shouting "It's just me!" to the rest of the party. He discovered some stairs leading down and, amazingly, was unmolested by wandering monsters...&lt;/li&gt;&lt;li&gt;They found what appears to have been some sort of arena, with risers, a dias, and six locked grates in the floor. Peering into the grates, they saw sparkly things, but also heard slight moans and the scrape of metal and bones. In true old school style, they decided to leave well enough alone for now.&lt;/li&gt;&lt;li&gt;Through a secret door in a nearby corridor, they found a strange, felted hallway running behind the seats in the auditorium, with small holes at head height. For servants of House Gristlehelm to spy, or worse, on guests?&lt;/li&gt;&lt;li&gt;In a distant room that appeared to have been part parlor, part prison, they roused the ghost of a once-beautiful young woman, horribly disfigured by torture, who attacked them by flinging freezing blood from her wounds. Susan immediately said her cleric was going to fall to her knees and pray to send the ghost's soul onward. I thought this was so cool---she didn't really know about "turning", so she just tried what seemed natural for a cleric to do. I gave her three chances, getting harder each time: 2d6, 9 or higher/11 or higher/three dice, all the same number. It didn't work, but that wasn't the point (I mean, she is only first level, after all!) See, in the room description, I had written: "Mutilated, broken, maligned, wrathful. A cleric of a loving GOD might be able to lay this tragic wraith to rest." So, there you go... Defeated only through the agency of Melvin's magic sword, a diary found amongst her bones revealed her to have been Gwyneth the Pale, beloved daughter and heir to House Hyacinth, mortal foes of House Gristlehelm. If I'm remembering correctly, they took her skull with them, though it may only have been the diary.&lt;/li&gt;&lt;li&gt;In one room, a pool was bubbling up from somewhere, filling about a third of the space. The wet walls and floor were crumbling and corroded. Strange movements and sounds near the pool turned out, on further investigation, to be literally hundreds of thousands of centipedes. When someone came too near the pool, furious motion in the swarm resolved into two roughly man-shaped forms composed entirely of centipedes, which came lurching out towards the characters. They managed to scatter the mantipedes long enough for Narpet, using his ring of water walking, to skim out on the pool and find the robed bones of what was apparently once a magic user. They left the room with a potion of healing and a scroll.&lt;/li&gt;&lt;li&gt;And then there was the column of garbage...&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8972403418744433182?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8972403418744433182/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/09/mantipedes-you-say.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8972403418744433182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8972403418744433182'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/09/mantipedes-you-say.html' title='Mantipedes, you say?'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SyPA4X8BWs/Sr7lEROLY_I/AAAAAAAAARA/ZUSvvr-8InY/s72-c/IMG00055.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8477512037893100053</id><published>2009-09-26T22:46:00.000-05:00</published><updated>2009-09-26T23:01:29.045-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GRISTLEHELM'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Announcement: Otherness, Session 8</title><content type='html'>&lt;b&gt;Otherness, Session 8 &lt;/b&gt;will be played, well, I guess tomorrow(!) at T&lt;a href="http://www.sourcecandg.com/"&gt;he Source Comics and Games&lt;/a&gt;, from 12-4. It's a Free Campaign, which means anyone can show up and play at any time. We have four confirmed players, one of whom is brand new, so they just may survive!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The depths of GRISTLEHELM will be further explored. Our intrepid adventurers ran into some odd stuff last time, and they're only just getting started...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8477512037893100053?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8477512037893100053/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/09/announcement-otherness-session-8.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8477512037893100053'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8477512037893100053'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/09/announcement-otherness-session-8.html' title='Announcement: Otherness, Session 8'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1091096476862601670</id><published>2009-09-18T12:05:00.000-05:00</published><updated>2009-09-26T23:14:16.783-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='Erol Otus'/><category scheme='http://www.blogger.com/atom/ns#' term='The Forge'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><title type='text'>Fight On! 6 released</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_1SyPA4X8BWs/SrO_E0NUWcI/AAAAAAAAAQI/CSFeaJRbVFM/s1600-h/FO06_image_Cover2.bmp"&gt;&lt;img id="BLOGGER_PHOTO_ID_5382856069092760002" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 134px; CURSOR: hand; HEIGHT: 172px" alt="" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/SrO_E0NUWcI/AAAAAAAAAQI/CSFeaJRbVFM/s400/FO06_image_Cover2.bmp" border="0" /&gt;&lt;/a&gt; I'm a bit tardy in posting this, but &lt;em&gt;&lt;a href="http://fightonmagazine.com/FOMag_Issue006.html"&gt;Fight On! 6&lt;/a&gt; &lt;/em&gt;is available for consumption. And trust me, you will want to consume...&lt;br /&gt;&lt;br /&gt;Dedicated to legendary publisher of &lt;a href="http://thestarport.com/xeno/aande.html"&gt;&lt;em&gt;Alarums and Excursions&lt;/em&gt;&lt;/a&gt;, Lee Gold, it is packed with delicious old school goodness. Some highlights:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Erol Otus Art Challenge color-entry Grand Prize-winning cover by &lt;a href="http://www.marjasall.com/"&gt;Mark Allen&lt;/a&gt;. Never have stirges seemed so cool...&lt;/li&gt;&lt;li&gt;&lt;em&gt;Sandbox Prepartation&lt;/em&gt; by the "Chicago Wizard" &lt;a href="http://oldguyrpg.blogspot.com/"&gt;Mike Shorten&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;em&gt;I Need a Dungeon Right Now!&lt;/em&gt; by &lt;a href="http://jrients.blogspot.com/"&gt;Jeff Reints&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Another installation of Baz Blatt's Tekumel-themed &lt;em&gt;The Devil's in the Details &lt;/em&gt;(for which I had the honor to illustrate an ahoggya...)&lt;/li&gt;&lt;li&gt;Another massive level for &lt;em&gt;Fight On! &lt;/em&gt;community-created mega-dungeon &lt;em&gt;&lt;a href="http://odd74.proboards.com/index.cgi?board=fanzine&amp;amp;action=display&amp;amp;thread=942"&gt;The Darkness Beneath&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;&lt;li&gt;&lt;em&gt;Enharza, City of Thieves&lt;/em&gt; by crazily creative Argentinian &lt;a href="http://zetaorionis-zulgyan.blogspot.com/"&gt;Santiago Luis "Zulgyan" Ortis&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;em&gt;World Creating as a Hobby&lt;/em&gt; by Lee Gold (who should certainly know something about it...)&lt;/li&gt;&lt;li&gt;&lt;em&gt;Naked Went the Gamer&lt;/em&gt; guest editorial by &lt;a href="http://www.indie-rpgs.com/"&gt;The Forge &lt;/a&gt;creator and indie-game iconoclast &lt;a href="http://www.adept-press.com/"&gt;Ron Edwards&lt;/a&gt;, which has, not surprisingly, garned some controversy amongst participants in the Old School Renaissance.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;So? What the hell are you doing still reading this? Go and buy it!&lt;/p&gt;&lt;p&gt;(and then go check out EVERY SINGLE LINK in this post---you won't regret it...)&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1091096476862601670?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1091096476862601670/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/09/fight-on-6-released.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1091096476862601670'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1091096476862601670'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/09/fight-on-6-released.html' title='Fight On! 6 released'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SyPA4X8BWs/SrO_E0NUWcI/AAAAAAAAAQI/CSFeaJRbVFM/s72-c/FO06_image_Cover2.bmp' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1598344848488150554</id><published>2009-08-28T12:11:00.001-05:00</published><updated>2009-08-28T14:32:31.907-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><category scheme='http://www.blogger.com/atom/ns#' term='GRISTLEHELM'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Announcement: Otherness, Session 7</title><content type='html'>&lt;b&gt;Otherness: Session 7&lt;/b&gt; will be played this upcoming Sunday, August 30, from 12-4 at &lt;a href="http://www.sourcecandg.com/"&gt;The Source Comics and Games&lt;/a&gt;. This is a Free Campaign, which means anyone can show up and play at any point. I already have five confirmed players, which is great, and even better 'cause it includes my little brother, with whom I haven't gamed since 1990 or 91. And I believe we played &lt;i&gt;Rifts&lt;/i&gt;...&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Adventurers will once again be braving the subterranean halls of GRISTLEHELM. It seems unlikely that all of them will be leaving intact...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;On a side note, we're switching over to using the&lt;a href="http://odd74.proboards.com/index.cgi?board=holmes"&gt; Holmes Blue Book&lt;/a&gt; as the rules-base of our campaign, along with a good dose of Greyhawk and Fight On! articles. This can be laid at Will's feet, since he printed out a nifty bookletized form of the said rules for me, which caused me to actually read them all the way through and realize how just how tasty they really are...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1598344848488150554?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1598344848488150554/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/08/announcement-otherness-session-7.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1598344848488150554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1598344848488150554'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/08/announcement-otherness-session-7.html' title='Announcement: Otherness, Session 7'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-5100350159620597686</id><published>2009-08-14T22:04:00.001-05:00</published><updated>2009-08-14T23:18:54.051-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='kids'/><category scheme='http://www.blogger.com/atom/ns#' term='skeletons'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='wuukys'/><category scheme='http://www.blogger.com/atom/ns#' term='races'/><category scheme='http://www.blogger.com/atom/ns#' term='pictures'/><category scheme='http://www.blogger.com/atom/ns#' term='Ruined Monastery'/><category scheme='http://www.blogger.com/atom/ns#' term='Judge&apos;s Guidelines'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><category scheme='http://www.blogger.com/atom/ns#' term='GRISTLEHELM'/><title type='text'>GRISTLEHELM</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_1SyPA4X8BWs/SoYl86HtHmI/AAAAAAAAAP4/GX-0A5rnuMs/s1600-h/IMG00025.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/SoYl86HtHmI/AAAAAAAAAP4/GX-0A5rnuMs/s320/IMG00025.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5370021334009847394" /&gt;&lt;/a&gt;I guess they were busy at The Source last time we played---usually we get some sort of plasitic stand-up with flashy 3e heroes exposing their thighs to hold our table. In the end, though, this is more appropriately old school...&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Our last session, played I believe three weeks ago this Sunday, was a first: they took a run at the first full dungeon I've created since high school! Called GRISTLEHELM, it's the underground coilings of House Gristlehelm, the scions of whom were rumored to be werewolves. The last Lord Gristlehelm and his wicked brood were driven below, presumably to perish, and their castle thrown down. The ruins now are peaceful, twined with flowering ivy and birdsong. However, any who look for it can still find the thick wooden door with the spiral stairs leading down into darkness, the golden Gristlehelm wolf head snarling in a flaking scarlet field at its dark, scarred center. Some say the door was sealed with silver and magic. If so, such is no longer the case. The door ratchets open for any wishing to enter... &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;We had a medium-sized group this time: Will, of course, playing Melvin the Fighting Man, accompanied by his hireling Alan One-Hit; T.J. playing Punka the Fighting Man; Trevor playing Narpet the Magic User; and my son Max playing Fireskull the Skeleton Fighting Man. That's right---a new character race in Otherness. Skeletons may be Fighting Men, Magic Users or Clerics of gods of death (obviously!) They only  take one point of damage from arrows, but take an additional die of damage from fire. They're also vulnerable to being Turned by good clerics or commanded by evil ones. Otherwise, they're just like you and me... This all sprung from Max buying and painting a set of undead miniatures in his own expressionistic fashion. He's made several characters now, all directly based  on particular miniatures. Two of them (Bloodarex and Mudskel) have even stormed the Ruined Monastery before it was ruined, but that's another post...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;A Few Interesting Things&lt;/b&gt;&lt;/div&gt;&lt;div&gt;I find I'm still using the General Conflict table from my abortive &lt;a href="http://sites.google.com/site/scribbledehobble/Home/odd-1"&gt;Judges Guidelines&lt;/a&gt;. I mean, I could do something similar with only one die, but I like the curve of two. I actually tried another iteration of these rules with Max one day and, though it worked better, still left me going "meh." I can't say I'm done with tinkering (and lately I've been thinking pretty seriously about switching over to the Holmes rules---that lies on your shoulders, Will!), but the general ODD rules are just so wonderfully SIMPLE...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I'd been perusing my pdf copy of &lt;i&gt;&lt;a href="http://www.fightonmagazine.com/FOMag_Issue005.html"&gt;Fight On! 5&lt;/a&gt;&lt;/i&gt;, and so floated the idea of using Paul Vermeren's &lt;i&gt;Dungeon Motivations&lt;/i&gt;. They bit, and I ain't never going back. This is now de riguer for delvers in Otherness. Our results:&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Trying to impress a love interest&lt;/li&gt;&lt;li&gt;Chronic underestimator of danger&lt;/li&gt;&lt;li&gt;Has terrifying dreams commanding the character to awaken a sleeping god (Max got that one...)&lt;/li&gt;&lt;li&gt;Crazy old uncle has filled PC's head with glamorous nonsense about dungeon crawling&lt;/li&gt;&lt;li&gt;And (drum roll please) an actual score of 100, made by a drop-in player who was simply wating for his group to get there: A deity in disguise, visiting the dungeon as a sightseer. He had made a magic user named Exi Dor (ya get it?) and, when his group showed up, Loki (that's who he really was, you see) quipped "Well, I think you've got it from here" and vanished... Perfect.&lt;/li&gt;&lt;/ul&gt;I'm missing one there, so if one of you is reading this, please fill me in.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Oh, and btw, Wuukys, from the same &lt;i&gt;FO&lt;/i&gt;!&lt;i&gt; &lt;/i&gt;issue, are now a totally playable Otherness race...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Some Highlights&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;In the freakin' entryway, the characters found a loose stone with treasure hidden behind it. Lucky bastards!&lt;/li&gt;&lt;li&gt;They found a room, painted all gold, with a big crack in the floor that disgorged a giant ant. They killed it and left quickly.&lt;/li&gt;&lt;li&gt;An ambush by a group of kobolds forced them to leave the dungeon, rest for a few days, and return. It wasn't until later that I remembered that both Melvin and Fireskull, as 2nd level fighting men, should've both gotten multiple attacks against their .5 HD foes... Oh well. Of course, they didn't remember, either...&lt;/li&gt;&lt;li&gt;Stumbling upon an evil cleric and his orcish henchmen, they killed the orcs and Narpet charmed the cleric. Since this was apparently once a wine-cellar, they also decided to drink some of the wine. A random roll found it to be extremely intoxicating...&lt;/li&gt;&lt;li&gt;Now that  the cleric (Octague) was Narpet's best friend, he showed them them the way he'd gotten in, which led through a room featuring a warm, algae-scummed pool with a demonic statue cavorting in the middle of it. &lt;/li&gt;&lt;li&gt;Octague led them to a large room filled with old chains, hobbles and muzzles, including the skeleton of dire wolf. Large double doors to the west were ignored, and instead they followed the cleric out the doors to the east, up through a worked cave mouth and into the woods outside. In hollow were many rusted cages, which was all they had time to see before getting bum rushed by a sparrow-headed birdbear (see &lt;i&gt;&lt;a href="http://www.fightonmagazine.com/FOMag_Issue004.html"&gt;Fight On&lt;/a&gt;&lt;/i&gt;&lt;a href="http://www.fightonmagazine.com/FOMag_Issue004.html"&gt;! 4&lt;/a&gt;).A quick melee saw the charmed cleric actually kill the beast, rolling a natural 20. Go figure. &lt;/li&gt;&lt;li&gt;Melvin just made 3rd level: now officially the highest level character in the game! See what showin' up gets you?&lt;/li&gt;&lt;/ul&gt;It was just too much fun to run my own dungeon. I'm hopeful we'll head back down next time. We have only barely scratched the surface of GRISTLEHELM...&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-5100350159620597686?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/5100350159620597686/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/08/gristlehelm.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5100350159620597686'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5100350159620597686'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/08/gristlehelm.html' title='GRISTLEHELM'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SyPA4X8BWs/SoYl86HtHmI/AAAAAAAAAP4/GX-0A5rnuMs/s72-c/IMG00025.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-189066110601503254</id><published>2009-07-19T07:31:00.000-05:00</published><updated>2009-07-23T16:26:19.914-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='kids'/><category scheme='http://www.blogger.com/atom/ns#' term='Xylarthen&apos;s Tower'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='xp'/><category scheme='http://www.blogger.com/atom/ns#' term='pictures'/><category scheme='http://www.blogger.com/atom/ns#' term='Knockspell'/><title type='text'>The Debut of Exis Hammerfist</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1SyPA4X8BWs/SmMShEjYFoI/AAAAAAAAAPY/hF_urF28C44/s1600-h/exis.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 317px; height: 320px;" src="http://2.bp.blogspot.com/_1SyPA4X8BWs/SmMShEjYFoI/AAAAAAAAAPY/hF_urF28C44/s320/exis.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5360148340868126338" /&gt;&lt;/a&gt;Our last session, played back in the middle of May(!), was a big deal for me---my five-and-a-half-year old son Max played his first real game of D&amp;amp;D! The picture on the left is the miniature he chose for Exis his dwarven Fighting Man, and the dice he bought before we left the game store. Not that he needed new dice---he rolled &lt;b&gt;fo&lt;/b&gt;&lt;b&gt;ur natural 20s&lt;/b&gt;. But more on that in a bit...&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Another reason this session was a big deal was, of course, the descent into Level 2 of &lt;i&gt;Xylarthen's&lt;/i&gt; infamous &lt;i&gt;Tower&lt;/i&gt;. We had an unusually small group for such a serious undertaking. Will was playing Melvin, now 2nd level (I'll talk about that in a bit, too), R.M. was playing Kohenim the cleric, his son Max was playing Redwood the elven Fighting Man, and my son Max was playing the aforementioned Exis, also 2nd level. Melvin acquired the services of two thugs, um, I mean hirelings, named Alan and Zech. They chose the stairway in the former guardroom, aperoom, what have you, and down they went.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;A Couple of Tangents&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;A while ago, Will mentioned to me his idea for xp's, that maybe it's not a bad idea to think of them as being given to the &lt;i&gt;player&lt;/i&gt; as opposed to the &lt;i&gt;character&lt;/i&gt;. He expanded on it in a post &lt;a href="http://odd74.proboards.com/index.cgi?board=menmagic&amp;amp;action=display&amp;amp;thread=2126"&gt;here&lt;/a&gt;. Actually, that whole thread was full of fiber, as it were. Go read it. Anyhow, after thinking about it a bit, I agreed with him. Especially given the "play once/month, Free Campaign" model we've got going on here, it seemed fair, especially to players like Will, who show up a lot. So, I grandfathered in the experience he'd built up with his other characters (there have been soooo many, after all...), and lo, Melvin was well into 2nd level.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Max's character I started off at 2nd level. I mean, c'mon, he's five...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;As for Melvin's hirelings, I generated them using Robert Lionheart's excellent "Random Hireling Generator" from &lt;i&gt;&lt;a href="http://www.swordsandwizardry.com/knockspell.htm"&gt;Knockspell 1&lt;/a&gt;. &lt;/i&gt;This is a great magazine, and a worthy colleague of &lt;i&gt;&lt;a href="http://www.fightonmagazine.com/"&gt;Fight On!&lt;/a&gt;&lt;/i&gt;&lt;a href="http://www.fightonmagazine.com/"&gt; &lt;/a&gt;I bought the pdf of issue 1, but it's another that I'll eventually start collecting in hardcopy as well. Go read and buy!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;b&gt;Some Highlights&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;More giant weasels. I don't know what it was about Xylarthen and weasels,I'm pretty sure someone's gotten hurt everytime they've mixed it up with these large, mean, smelly rodents...&lt;/li&gt;&lt;li&gt;In one room a door was opened, which disgorged a hideously cackling skeleton doing a good impression of the Grim Reaper. He laid about with his scythe until Kohenim &lt;i&gt;turned &lt;/i&gt;him, at which point he leapt back through the door and slammed it shut. Perhaps judiciously, the party decided to leave it shut.&lt;/li&gt;&lt;li&gt;In another room, while searching, they heard sounds outside a door they hadn't yet opened. It became clear it was a group of kobolds. The door was yanked open, revealing an exploratory horde of somewhere close to 10 of the little blighters. Negotiations began, until Exis became impatient. Striding up to the hobgoblin leader, he punched him solidly in the head, dropping the doglizard in his tracks. Needless to say, the rest panicked and ran. The backstage of this was Max saying, "I'm gonna punch him in the face." Pan to group of players looking confusedly. Says I, "Are you sure?" Max: "Yeah!" "Okay," says I, "Roll that 20-sider." Pan to a natural 20. Wide-shot: Whole table cheering a grinning 5-year old. Too cool.&lt;/li&gt;&lt;li&gt;In yet another room, some cheeky hobgoblins demanded a toll to pass through the room. Again, negotiations were in hand when Exis decided he'd had enough. Another punch in the face. Another natural 20. Naturally the hobgoblins tossed out their toll-box and took off.&lt;/li&gt;&lt;li&gt;Eventually, the kobolds were cornered and dispatched. Another nine hobgoblins were encountered, a fierce battle ensued, and Redwood the Elf was slain. The wounded party decamped with his body, and thereby mostly survived their first foray into the deeper levels of the &lt;i&gt;Tower&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;We play again today, and hopefully there won't be anymore long hiatuses (is that a word?)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Max has just rejected going over to a friend's house in favor of coming with me, so I think another gamer has been born...  :)&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-189066110601503254?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/189066110601503254/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/07/debut-of-exis-hammerfist.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/189066110601503254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/189066110601503254'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/07/debut-of-exis-hammerfist.html' title='The Debut of Exis Hammerfist'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1SyPA4X8BWs/SmMShEjYFoI/AAAAAAAAAPY/hF_urF28C44/s72-c/exis.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-350616780491991834</id><published>2009-07-17T22:34:00.000-05:00</published><updated>2009-07-17T22:42:45.110-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Xylarthen&apos;s Tower'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Announcement: Otherness, Session 6</title><content type='html'>&lt;span class="Apple-style-span"    style="font-family:'Trebuchet MS';font-size:100%;color:#333333;"&gt;&lt;span class="Apple-style-span"  style="font-size:13px;"&gt;&lt;span class="Apple-style-span"  style="color: rgb(0, 0, 0);  border-collapse: collapse; font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;The rumors of my death have been greatly exaggerated. Actually, as a few of you know, I got a "real" job in the middle of May, and it's taken awhile for things to shake out in my Real Life schedule. Thank you for your collective patience!&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Otherness: Session 6&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; is happening, no surprise, at T&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;he Source Comics and Games&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt; from &lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;12-4 &lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;this &lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Sunday&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;, 7.19&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;. We shall, I imagine be heading back down into Level Two of &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Xylarthen's &lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;infamous &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Tower&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;, perhaps to kick around some more humanoids, perhaps to DIE. :)&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;Alternatively, I've finished the first level of my &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;very own dungeon&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;, the first full dungeon I've made since high school. It's called GRISTLEHELM, and it'll kick the asses of any wussy players who dare to risk the "lives" of their precious little characters in its hideous depths.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;I dare you not to be there.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#FFFFFF;"&gt;I will also, I promise, post a recap of Session 5 before then...&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-350616780491991834?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/350616780491991834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/07/announcement-otherness-session-6.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/350616780491991834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/350616780491991834'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/07/announcement-otherness-session-6.html' title='Announcement: Otherness, Session 6'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-264389873611685293</id><published>2009-05-19T13:55:00.000-05:00</published><updated>2009-05-19T14:14:16.762-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='reflections'/><title type='text'>The Erol Otus Art Challenge, or OMG!</title><content type='html'>I submitted an illustration to this contest right under the wire of the deadline and, lo and behold, I placed in the Honorable Mention category! I cannot possibly communicate how thrilled I am by this!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The announcement itself can be found &lt;a href="http://odd74.proboards.com/index.cgi?board=fanzine&amp;amp;action=display&amp;amp;thread=2192"&gt;here&lt;/a&gt;. My entry is 6th from the top. And, like you'll be able to stop yourself, but be sure to peruse all the other entries---it's simply astounding how much great artwork is being cranked out around the Old School Renaissance.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Thank you, Calithena and &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Fight On!, &lt;/span&gt;for this opportunity.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Thank you, Erol, for a body of work that made me believe in the reality of fantasy.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-264389873611685293?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/264389873611685293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/05/erol-otus-art-challenge-or-omg.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/264389873611685293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/264389873611685293'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/05/erol-otus-art-challenge-or-omg.html' title='The Erol Otus Art Challenge, or OMG!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-7559777257917372401</id><published>2009-05-16T13:41:00.000-05:00</published><updated>2009-05-16T18:07:57.952-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='maps'/><category scheme='http://www.blogger.com/atom/ns#' term='Xylarthen&apos;s Tower'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='pictures'/><title type='text'>White apes, gnolls, and the beckoning stairs...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_1SyPA4X8BWs/Sg8Q74Lm9BI/AAAAAAAAAMk/nE9QnWjngbE/s1600-h/map+one.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_1SyPA4X8BWs/Sg8Q74Lm9BI/AAAAAAAAAMk/nE9QnWjngbE/s320/map+one.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5336502704336729106" /&gt;&lt;/a&gt;This is the players' map so far for &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Under Xylarthen's Tower&lt;/span&gt;, Level One. With no immediately obvious other routes, at the end of the session it was decided that next time, they'd be heading downwards...but I'm getting ahead of myself. One cool thing about this map is that they've numbered all the rooms and, in a key (outside the picture), identified them by what they felt it was important to remember about each one. Awesome.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;We had the largest party since the first session: Eight characters, two hirelings, and two charmed berserkers. Steve was a brand-new player, and R.M. brought along not only his son Max again, but his daugher Ruby. Steve made a Fighting Man named Mardias, Max brought an elf named Redwood, who functioned this Adventure as a Fighting Man, and Ruby brought a Magic User named Rose Petal. R.M. brought a Cleric named Kohenim (that's an in-joke for all you fellow Jews reading this...) The usual suspects rounded things off, with Will playing Melvin, Larry playing Nimfitz Niraxis (now 2nd level!), Trevor playing Narpet, and Sean playing Gorlim.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;We also tried out my newly-minted &lt;a href="http://sandboxempire.blogspot.com/2009/04/judges-guidelines.html"&gt;Judge's Guidelines&lt;/a&gt;. I'll post my thoughts about this seperately, but the short version is: Meh. I couldn't keep track of the plusses and minuses people were getting, and it actually seemed to slow down combat, with one notable exception: When someone (I'm forgetting who at the moment) killed a white ape with a single arrow shot! I think I'll keep using the general  conflict resolution section, but otherwise we're going back to normal next time. In some ways I think I just needed to get it out of my system...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="text-decoration: underline; font-weight: bold;"&gt;Some Highlights:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: bold; text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Upon entering the dungeon, the party decided to check out the previously discovered secret ladder-shaft. However, upon listening at the southern hallway that leads to what I now think of as "The Room of Variable Death", Rose Petal heard some strange noises. Deciding to investigate, as they got closer, they all started to hear a banging, clanking and scraping of metal on stone, as well as an eerie screeching. Melvin busted down the door, uncovering a terrible white ape chained to a post newly-sunk into the middle of the room. As it rushed him, someone, I'm pretty sure it was Nimfitz's hireling Veri, shot it with an arrow. The first test of the new combat rules proved devastating for the blanched simian: It died instantly with a arrow sunk deep in its eyeball.&lt;/li&gt;&lt;li&gt;Nifitz volunteered to climb down the ladder-shaft. Taking a torch, he descended into the dark. And kept descending. And kept descending. About the point where the flickering lights of the party were just a pinprick above him, he started hearing noises reminiscent of those made by the previously slain white ape, and the air in the shaft became foul. He finally saw the bottom of the ladder, which came out the open ceiling of a room. Suddenly a clawed hand attached to a shaggy, white-furred arm grabbed the ladder and shook it, while a hideous shrieking echoed up the shaft. It was obvious that there was more than one creature below. Nimfitz, decidedly unsuicidal, headed back up. The party, after some discussion, decided to leave well enough alone for the moment, reasoning that the long descent implied an entrance into significantly deeper levels...&lt;/li&gt;&lt;li&gt;Returning to the room where they had previouly battled three orcish wights, they carefully checked out the door that the trio had apparently been guarding. It opened onto a stairway leading down into unusually cold darkness. This they left alone for now in favor of filling in the gaps on their map.&lt;/li&gt;&lt;li&gt;While filling in these gaps, they found a smallish room containing nothing but a bronze statue of a heroically proportioned, nude man with a face of demonic aspect. It was pointing straight at the door, but missing the pointing hand. Many smart adventuring tricks were tried, but to no avail---the statue didn't move, come to life, or kill anyone. Not yet, anyway.&lt;/li&gt;&lt;li&gt;Approaching a mapped room, they listened at its closed door and heard arguing. Busting in, they surprised an exploratory band of six gnolls. Combat ensued and dragged on for awhile, with neither side gaining much of an upper hand. Finally, Rose Petal stepped into the room, surveyed the stamping, yelling melee, and promptly put all the remaining combatants to sleep. Final fatalities included Reni, one of Nimfitz's hirelings, as well as both Shieldbiter brothers. The gnollish loot included a carefully wrapped sword which, when Melvin unsheathed it, glimmered in the dim light and seemed to fit nicely into his Lawfully-aligned hand...&lt;/li&gt;&lt;/ul&gt;We also used miniatures for the first time. I had a bunch, bought the last time we played, still unpainted, and Will brought his painted version of the same set. I had forgotten how  aesthetically pleasing it is to use painted miniatures. I need to get to work on my own! They were, of course, helpful for clarifying the one combat we had.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Overall, this session felt a bit like the calm before the storm of heading down to lower levels. I'm excited to see which descent they choose. It also reminded me that running a game with eight people is a lot more challenging than playing with just three or four...&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-7559777257917372401?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/7559777257917372401/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/05/white-apes-gnolls-and-beckoning-stairs.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7559777257917372401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7559777257917372401'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/05/white-apes-gnolls-and-beckoning-stairs.html' title='White apes, gnolls, and the beckoning stairs...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1SyPA4X8BWs/Sg8Q74Lm9BI/AAAAAAAAAMk/nE9QnWjngbE/s72-c/map+one.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-5432425061587988656</id><published>2009-05-12T22:29:00.000-05:00</published><updated>2009-05-17T09:39:00.473-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Announcement: Otherness, Session 5</title><content type='html'>&lt;span class="Apple-style-span" style="border-collapse: collapse;  line-height: 17px; "&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Otherness: Session 5 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;will take place this Sunday, May 17th, at &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 0);"&gt;&lt;a href="http://www.sourcecandg.com/"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;The Source Comics and Games&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;, from 12-4. This is a Free Campaign, so anyone can show up and play at any point, though if you feel certain you'll be there, I'd love to know ahead of time.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse;  line-height: 17px; "&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse;  line-height: 17px; "&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Having canvassed, perhaps, all of Level One, I imagine we'll be heading (deeper) &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Under Xylarthen's Tower&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;. There are still many wights, and probably an army of zombies lead by Chaotic zealots. Anyone want to play a cleric?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-5432425061587988656?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/5432425061587988656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/05/announcement-otherness-session-5.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5432425061587988656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/5432425061587988656'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/05/announcement-otherness-session-5.html' title='Announcement: Otherness, Session 5'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-197879117140725377</id><published>2009-04-24T15:21:00.000-05:00</published><updated>2009-04-24T19:52:34.653-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Judge's  Guidelines</title><content type='html'>I've just completed a seriously houseruled resolution system for the &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Otherness &lt;/span&gt;campaign. It can be found here:  &lt;a href="http://sites.google.com/site/scribbledehobble/Home/odd-1"&gt;Judge's Guidelines&lt;/a&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It's adapted from &lt;a href="http://www.amazon.com/Games-War-Treasury-Battles-Soldiers/dp/1434330281/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1240604589&amp;amp;sr=8-1"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;The Games of War&lt;/span&gt;&lt;/a&gt; by John Bobek. This excellent wargaming book includes a short account, which I can't imagine has been published anywhere else, of the time in '71 or '72 when Bobek, who was friends with Ernie Gygax, got to play in a proto-D&amp;amp;D dungeon adventure run, of course, by Gary. His character died, but he went on to develop these Guidelines as a way to recreate the dungeon experience for up to 30 8th grade students at a time(!)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I'll be premiering this houserule on Sunday, and would love to field any comments or questions.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-197879117140725377?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/197879117140725377/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/judges-guidelines.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/197879117140725377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/197879117140725377'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/judges-guidelines.html' title='Judge&apos;s  Guidelines'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6537613854011671502</id><published>2009-04-20T14:11:00.000-05:00</published><updated>2009-05-17T09:39:35.916-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Announcement: Otherness, Session 4</title><content type='html'>&lt;span class="Apple-style-span"   style="border-collapse: collapse; color: rgb(255, 255, 255);   line-height: 17px; font-family:arial;font-size:13px;"&gt;&lt;div&gt;&lt;span style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Otherness: Session 4 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;will take place this Sunday, April 26th, at &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;a href="http://www.sourcecandg.com/"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 255);"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;The Source Comics and Games&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;, from 12-4. This is a Free Campaign, so anyone can show up and play at any point, though if you feel certain you'll be there, I'd love to know ahead of time.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;I was considering running &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Castle Blackmoor &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;by the late, great Dave Arneson; however, I've decided against it for the moment. Given some email I've recieved, it looks like we might have a bigger group with a few first-time ODD players, so we'll be heading back &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; "&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Under Xylarthen's Tower. &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Level One still holds dangerous mysteries (like up to six wights!), and several downward passages have been discovered, one at least used as a thoroughfare for two clerics and a group of zombies...&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6537613854011671502?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6537613854011671502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/announcement-otherness-session-4.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6537613854011671502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6537613854011671502'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/announcement-otherness-session-4.html' title='Announcement: Otherness, Session 4'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1867516191859412627</id><published>2009-04-19T11:16:00.001-05:00</published><updated>2009-04-19T11:26:09.592-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='characters'/><category scheme='http://www.blogger.com/atom/ns#' term='randomness'/><category scheme='http://www.blogger.com/atom/ns#' term='love'/><title type='text'>The flame of love doth always burn...</title><content type='html'>All the denizens of and Adventurers in Otherness raise a cup in celebration---Will, aka coffee, aka Melvin the Magnificent, aka Sneerglaw the Balrog, aka Bahb the Draftee, has lit a torch in the &lt;a href="http://coffeeanalog.blogspot.com/2009/04/takin-it-easy.html"&gt;Temple of Venus&lt;/a&gt;. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;He and his darling fiancee were married yesterday, and are now prowling the bright decadence of Las Vegas, testing the limits of randomizaion. May they always roll true!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1867516191859412627?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1867516191859412627/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/flame-of-love-doth-always-burn.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1867516191859412627'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1867516191859412627'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/flame-of-love-doth-always-burn.html' title='The flame of love doth always burn...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-3320382875982314587</id><published>2009-04-15T19:53:00.000-05:00</published><updated>2009-04-15T23:10:45.766-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='reflections'/><title type='text'>New School--&gt;Old School--&gt;Open School</title><content type='html'>I’m back, after a completely unexpected hiatus—Real Life™ has been demanding most of my time lately. Thanks for your patience!&lt;br /&gt;&lt;br /&gt;The title of this post originates as the result of some interesting discussion that flared briefly in the blogosphere a couple of weeks ago. It started on &lt;a href="http://lordofthegreendragons.blogspot.com/2009/04/old-school-vs-new-school.html"&gt;The Lord of the Green Dragons &lt;/a&gt;in a post by EN Shook, then split off onto Mike’s Cgowiz’s &lt;a href="http://oldguyrpg.blogspot.com/2009/04/heavy-thinking-for-thursday.html"&gt;Old Guy RPG Blog &lt;/a&gt;and Benoist’s &lt;a href="http://citadelofeight.blogspot.com/2009/04/rejecting-old-school-fundamentalism.html"&gt;The Citadel of Eight&lt;/a&gt;. All three posts are well worth reading, including the comments, but if you’re lazy or pressed for time, here’s the gist:&lt;br /&gt;&lt;br /&gt;Shook expressed concern that “Old School” as a term for a nascent “movement” was ultimately doomed to fundamentalist pigeonholing. Seeing a stultifying lust for a particular “original” ruleset, he worries about the trees getting in the way of the forest. He feels that a subtle revisionism is happening in the form of people slapping later assumptions onto the original text and creating a false “new canon” of how the game should be played. His recommendation is to take up the term “Old Guard” instead, to focus attention on the method of play and the resulting product, the building and those who live there instead of the tools used to build and maintain it. To quote him, “The coin of the roleplaying realm should be the world.” Mike and Benoist’s posts amplified and discussed a couple of those main points.&lt;br /&gt;&lt;br /&gt;For myself, I agree with the core of his argument but not at all with his premise. I hear no voices clamoring for strict adherence to any iteration of the rules, let alone the Original D&amp;amp;D rules as they stand (for which you can make a pretty strong argument that they &lt;em&gt;must&lt;/em&gt; be interpreted to be used.) While other-edition assumptions can certainly color someone’s encounter with ODD, and I speak authoritatively from my own baggage here, it was actually constant exposure to others struggling with those same assumptions that helped me finally release the ballast with a simple realization: Old School isn’t about a &lt;em&gt;rule set&lt;/em&gt;; it’s about a &lt;em&gt;mind set&lt;/em&gt;. A method of play used to grow a particular world or milieu, which is why I agree with his essential conclusion. “The coin of the roleplaying realm should be the world” is now engraved on my +2 pencil of dungeon-scribbling.&lt;br /&gt;&lt;br /&gt;Given that insight, I really don’t think it matters what the hell you call “it,” whatever “it” is. Due to a newfound interest in Napoleonic wargaming, I even like the term Old Guard! But I don’t think this is a movement per se; it really seems more like the actual Renaissance, where the collision of a critical mass of new and old knowledge literally changed the landscape forever. I know it’s changing me.&lt;br /&gt;&lt;br /&gt;You see, I started fresh with RPGs a bit over five years ago when my last group imploded, and I was dangerously close to chucking it all. By pure chance someone directed me to &lt;a href="http://www.indie-rpgs.com/forum/"&gt;The Forge&lt;/a&gt;, and it was like a bomb went off in my head: Here was a whole New School of gaming. I devoured it, as only a geek and a theory-junky can. I read, wrote, designed and played. It was like an interactive, game-design college degree, and I learned an amazing amount from a lot of brilliant people, some of whom I keep in contact with. However, after about 3.5 years of it, I found myself obsessing over creating games composed of rules to create a particular kind of story. It was all about constraints. I realized that this had sucked all the simple fun out of the game, in favor of what I was viewing as artistic necessity. This was a terrible irony since my strongest memories, which I had been trying to recreate with my tightly bound rule sets, were of the fun had when first playing the game. I had to let it go.&lt;br /&gt;&lt;br /&gt;Enter quick and dirty, ocr’d pirate copies of all the ODD books. I’d actually first found them about eight years ago, and had read and ruminated, but only found &lt;a href="http://knights-n-knaves.com/phpbb/index.php"&gt;Knights and Knaves &lt;/a&gt;and, soon after, the &lt;a href="http://odd74.proboards.com/index.cgi"&gt;ODD74&lt;/a&gt; board, about 1.5 years ago, to give me some guidance. I now considered myself Old School. I did indeed start with the idea of using the rules “as written,” but that soon faded. I started posting, then&lt;a href="http://www.fightonmagazine.com/"&gt; Fight On!&lt;/a&gt; took off, and then I started actually (gasp!) playing again, after an almost 1.5-year hiatus. I’m not agreeing with the Old School Renaissance, or believing in it, or even supporting it. I’m &lt;em&gt;participating&lt;/em&gt; in it. And I’m doing it with a mindset I haven’t had since I was an entranced 11 year-old making Silverclaw the Werebear, my first ever character. And then soon after another character named General Wolfe, who was a skeleton and fired lightning bolts from his bony hands. Which isn’t supported by any written rules except&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p align="left"&gt;&lt;em&gt;We have attempted to furnish an ample framework, and building should be both easy and fun. In this light, we urge you to refrain from writing for rule interpretations or the like unless you are absolutely at a loss, for everything herein is fantastic, and the best way is to decide how you would like it to be, and then make it just that way! On the other hand, we are not loath to answer your questions, but why have us do any more of your imagining for you? Write to us and tell about your additions, ideas, and what have you. We could always do with a bit of improvement in our refereeing.&lt;/em&gt;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;This is from the last page of the 3rd Little Brown Book, “The Underworld &amp;amp; Wilderness Adventures.” And really, it’s the only rule that ends up mattering. It trumps all the other rules, and underscores another one of Shook’s points questioning the possibility of a movement cohering around guidelines. He’s right. It can’t. That rule won’t let it. When Gygax decided to change the game with AD&amp;amp;D, he had to very explicitly erase that rule: If you followed it, fine, but you were then playing something other than Official D&amp;amp;D.&lt;br /&gt;&lt;br /&gt;Maybe you don’t buy my last paragraph. Maybe that quote doesn’t strike you as a rule. But if there’s one thing I learned in all my time at The Forge, it’s that the most important rules for these games we play are often unspoken, implied, or simply unassuming. On the other side of my +2 pencil, I now inscribe: “Decide how you would like it to be, and then make it that way.” This to me is the guiding principal of the School that, in my mind at least, I like to think of as not New, or Old, but Open. I use the ODD rules as my base because I like their aesthetics, I like their historicity, I like their tropes, which are deep in my blood. They are an Open School in which I strive to learn how to Have the Most Fun Playing the Game.&lt;br /&gt;&lt;br /&gt;Whew. That ended up being a lot longer than I had intended. Next post, I’ll walk the talk and present my first truly major houseruling, which will do away with Hit Points, the Combat Matrix, and the standard way of making Ability checks. :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-3320382875982314587?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/3320382875982314587/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/new-school-school-school.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/3320382875982314587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/3320382875982314587'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/04/new-school-school-school.html' title='New School--&amp;gt;Old School--&amp;gt;Open School'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1052403484862161792</id><published>2009-03-21T23:20:00.000-05:00</published><updated>2009-05-17T09:40:14.490-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Xylarthen&apos;s Tower'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Alas, poor Sneerglaw...and Arp...and Dolph...and Otto...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_1SyPA4X8BWs/ScW8y3qyFRI/AAAAAAAAALM/U34JukMZD78/s1600-h/adventurers.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_1SyPA4X8BWs/ScW8y3qyFRI/AAAAAAAAALM/U34JukMZD78/s320/adventurers.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5315862517303612690" /&gt;&lt;/a&gt;This is the nifty box of plastic miniatures I bought after Sunday's session. See the tag line? Well, our Heroes had some trouble with the forces of evil this time...&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;There were in fact three fast and furious melees, all of which would've &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;benefited&lt;/span&gt; from the use of miniatures, so they will be added next time. I would like to point out that this particular box included one gigantic troll, which I now feel obliged to include in the dungeon. Though not soon, since they still have an &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;ogrish&lt;/span&gt; wight and five more &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;orcish&lt;/span&gt; wights to deal with, but I'm getting ahead of myself.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;As the title indicates, it was a bit of a slaughterhouse this time out. We had a new player, my old friend Trevor, with whom I haven't gamed in FAR too long. He added a rather resourceful magic user named &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Narpet&lt;/span&gt; to the party. Paul also returned, making a successful roll on the Table of Despair to pull his cleric &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Torren&lt;/span&gt; (Praise Sol &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Invictus&lt;/span&gt;!) from the current limbo of &lt;span class="Apple-style-span" style="font-style: italic;"&gt;The Ruined Monastery&lt;/span&gt;, only to send him, naked and bereft, into the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;wightish&lt;/span&gt; hell &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Under &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;Xylarthen's&lt;/span&gt; Tower&lt;/span&gt;. They were rounded out by regulars T.J. (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;Arp&lt;/span&gt;, then &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;Punka&lt;/span&gt;), coffee (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;Sneerglaw&lt;/span&gt;, then Melvin), and Larry (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;Nimfitz&lt;/span&gt;).&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Which gets me to the title of this post: We had no fewer than FOUR character deaths this time---two PCs and two hirelings. A record so far! A couple of hasty player decisions were compounded by numerous 17s and 18s rolled on my part.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Some Highlights:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Upon reentering the dungeon, the group decided to head right back to the room where they'd previously defeated the ogre. They were fairly convinced that an unexplored doorway led to a treasure room. I'm not sure why, but they were. Opening a door somewhat less than cautiously alerted four new hobgoblin guards who were apparently inspired by the gods of war. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_12"&gt;Arp&lt;/span&gt; brought one down with a thrown &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_13"&gt;handaxe&lt;/span&gt;, but then almost immediately Dolph, one of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_14"&gt;Arp's&lt;/span&gt; hirelings, got speared to death, followed shortly thereafter by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_15"&gt;Sneerglaw&lt;/span&gt;. Never let it be said that a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_16"&gt;balrog&lt;/span&gt; goes softly into the dark night: I gave him a chance for a "death immolation", which he succeeded at, and burned his slayer to ash. After a bit more rough-and-tumble, the rest of the hobgoblins followed. The treasure room turned out to be a stairway leading down, down, down.&lt;/li&gt;&lt;li&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_17"&gt;Narpet&lt;/span&gt;, upon viewing &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_18"&gt;Sneerglaw's&lt;/span&gt; blackened skeleton (his flesh had also turned to ash, in the way of all true &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_19"&gt;balrogs&lt;/span&gt;...), decided to take his skull since, "it might come in useful!"&lt;/li&gt;&lt;li&gt;A corridor was passed from which a faint moaning could be heard.&lt;/li&gt;&lt;li&gt;Upon entering a previously unexplored diamond-shaped room with a door in each point of the diamond, they stumbled upon the eerie tableaux of three pale figures, with their backs to the party,apparently just staring at the door on the far wall. Upon closer inspection, they turned out to be three &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_20"&gt;orcs&lt;/span&gt; with torn-up clothing who looked a lot like wights...OH CRAP!&lt;/li&gt;&lt;/ul&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Interjection: &lt;/span&gt;As they were getting ready to go back into the dungeon, no one seemed to be remembering anything about wights. Like, anyone killed by a wight becomes a wight. Which meant that the &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;eight&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_21"&gt;orcs&lt;/span&gt; so cleverly dispatched of last time were now wandering around the dungeon, wreaking havoc on the ecosystem. Possibly being directed by a master &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_22"&gt;ogrish&lt;/span&gt; wight. So, like any good &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_23"&gt;DM&lt;/span&gt;, I decided to help them out. Under the guise of asking if they thought it was a redundant statement, I read the following, from pg. 9 of &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Monsters &amp;amp; Treasure&lt;/span&gt;: "Men-types killed by Wights become Wights. An opponent who is totally drained of life energy by a Wight becomes a Wight." We decided it wasn't redundant. Ah well. I tried. :)&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Since the wights were completely ignoring them, Melvin (coffee's new character) decided to try to hack off one of their heads. Thus was it also discovered that magic weapons were needed... Still, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_24"&gt;orcish&lt;/span&gt; undead remained unmoved until anyone came within 10' of the door at which they were staring.&lt;/li&gt;&lt;li&gt;A decision was made to set the wights on fire. Otto was directed to douse them in oil and light them. He (morale check) agreed, and was immediately grabbed by a howling, flaming wight and sucked dry of all his life force. A desperate battle ensued, wherein the party remembered they had some vials of holy water, which they used to good effect. Unfortunately &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_25"&gt;Arp&lt;/span&gt; was also sucked dry of his single level, though &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_26"&gt;Torren&lt;/span&gt; did get to prove his worth to Sol &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_27"&gt;Invictus&lt;/span&gt; by saving the life of one of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_28"&gt;Nimfitz's&lt;/span&gt; hirelings. In the end, a band of five first level characters, along with a few hirelings, managed to kill three wights, with no magic or silver weapons, and only suffered two fatalities. Not too shabby!&lt;/li&gt;&lt;li&gt;Upon leaving the dungeon with their two wight-slain comrades in order to ensure their quiet rest and stock up on silver daggers, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_29"&gt;Narpet&lt;/span&gt; found the local sorceress, named Jezebel. He successfully traded her &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_30"&gt;Sneerglaw's&lt;/span&gt; skull for a (randomly rolled) scroll of Protection from Evil, definitely useful in this current dungeon. Thus did &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_31"&gt;Sneerglaw&lt;/span&gt; prove himself a true companion, even from beyond the grave...&lt;/li&gt;&lt;li&gt;Upon once again venturing into the depths, the party came near the moaning corridor again, only this time managed to hear conversation and footsteps. Dousing their lights and hiding in the dark, two armored figures marched out with six zombies in tow, muttering cryptically about how "these are the ones he wanted" and "we need to get back down right away." Followed by the brave &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_32"&gt;Narpet&lt;/span&gt;, they went into the diamond room, through the southerly door, apparently another stairway leading down, down, down...&lt;/li&gt;&lt;li&gt;They also discovered another large, chained coffin, much like the first which had released the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_33"&gt;ogrish&lt;/span&gt; wight. Amazingly, they decided to mess with it, albeit creatively. Thankfully, it was empty of all but &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_34"&gt;wightish&lt;/span&gt; dust and a bit of treasure. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_35"&gt;Nimfitz&lt;/span&gt;, who wanted no part of the  &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_36"&gt;proceedings&lt;/span&gt;, staked out the nearby hallway and was able to alert the party to an approaching band of four &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_37"&gt;berserkers&lt;/span&gt;. He and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_38"&gt;Narpet&lt;/span&gt; each charmed one, who then slew the other two. Thus did the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_39"&gt;Shieldbiter&lt;/span&gt; Brothers join our intrepid group for the foreseeable future...&lt;/li&gt;&lt;/ul&gt;Alas, it was time to leave so the party also left the dungeon, vowing to return. Again, a lot of gaming got done in three hours!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Coffee and I had a discussion about why exactly we keep having such good sessions. He then went on to blog eloquently about it here, under the title "&lt;a href="http://coffeeanalog.blogspot.com/"&gt;Ruminations&lt;/a&gt;". You should all go read it.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I'm leaving for Arizona tomorrow to burn myself several shades browner, carcinomas be damned. I'm not sure what sort of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_40"&gt;IntraWeb&lt;/span&gt; access I'll have, so if anyone leaves comments, I'll respond as soon as I can.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1052403484862161792?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1052403484862161792/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/03/alas-poor-sneerglawand-arpand-dolphand.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1052403484862161792'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1052403484862161792'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/03/alas-poor-sneerglawand-arpand-dolphand.html' title='Alas, poor Sneerglaw...and Arp...and Dolph...and Otto...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1SyPA4X8BWs/ScW8y3qyFRI/AAAAAAAAALM/U34JukMZD78/s72-c/adventurers.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6388451325450857888</id><published>2009-03-11T23:17:00.000-05:00</published><updated>2009-03-11T23:31:39.425-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='Fight On'/><title type='text'>Don't give up---Fight On!</title><content type='html'>&lt;a href="http://fightonmagazine.com/FOMag_Issue004.html"&gt;Fight On! 4&lt;/a&gt; was released last week. My print copy is on the way, hopefully arriving before I leave for Arizona in a week and a half. In the meantime, I've been perusing my contributor pdf, and my very first impression is, Holy Crap, the art is &lt;span class="Apple-style-span" style="font-style: italic;"&gt;fantastic &lt;/span&gt;this issue! I don't know where Calithena keeps finding people, but man, they're good.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I contributed a few illos myself, plus a Knights and Knaves article featuring a couple of nasty NPCs players might encounter in Otherness, in either the vicinity of the Eastern Tradeway between Ult and Badabask, or the endless alleys and canals of the Obsidian City. This, however, is only the tip of a 124 pg. iceberg of dullness-crushing oldskool goodness. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Click on that link and buy your copies NOW. You won't regret it.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6388451325450857888?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6388451325450857888/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/03/dont-give-up-fight-on.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6388451325450857888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6388451325450857888'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/03/dont-give-up-fight-on.html' title='Don&apos;t give up---Fight On!'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6494326534001287106</id><published>2009-03-09T14:18:00.000-05:00</published><updated>2009-03-11T23:32:24.185-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Xylarthen&apos;s Tower'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Announcement: Otherness, Session 3</title><content type='html'>&lt;span class="Apple-style-span"   style="border-collapse: collapse;   font-family:arial;font-size:13px;"&gt;Sorry for the short notice, but it was dicey enough getting a session scheduled this month at all, let alone two weeks in advance. We must all thank my beautiful wife who is &lt;span style="font-style: italic; "&gt;actually letting me game on her birthday&lt;/span&gt;. I knew there was a reason I married her! :)&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So, &lt;span style="font-weight: bold; "&gt;Otherness: Session 3 &lt;/span&gt;will take place this Sunday, March 15, The Ides of March, at &lt;a href="http://www.sourcecandg.com/"&gt;The Source Comics and Games&lt;/a&gt;, from 12-4. This is a Free Campaign, so anyone can show up and play at any point, though if you feel certain you'll be there, I'd love to know ahead of time.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;We'll be heading back &lt;span style="font-style: italic; "&gt;Under Xylarthen's Tower&lt;/span&gt;, as only the tiniest fraction of it was explored during Session 2. I'm super excited because, having been entered and exited, the dungeon may now be considered &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;alive&lt;/span&gt;, and things will not necessarily be as they were left before...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6494326534001287106?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6494326534001287106/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/03/announcement-otherness-session-3.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6494326534001287106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6494326534001287106'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/03/announcement-otherness-session-3.html' title='Announcement: Otherness, Session 3'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6104257748489217017</id><published>2009-02-25T23:14:00.000-06:00</published><updated>2009-02-26T22:15:48.805-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Xylarthen&apos;s Tower'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='pictures'/><category scheme='http://www.blogger.com/atom/ns#' term='experience'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>A coffin, some orcs, and thee...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_1SyPA4X8BWs/SaYpbaeaMPI/AAAAAAAAAKs/fQVQR8gRVr4/s1600-h/dungeons+and+pepsi.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_1SyPA4X8BWs/SaYpbaeaMPI/AAAAAAAAAKs/fQVQR8gRVr4/s320/dungeons+and+pepsi.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5306974761842782450" /&gt;&lt;/a&gt;&lt;p class="MsoNormal"&gt;Session 2 of the Otherness campaign happened on Sunday and, I must say, it went swimmingly. We had only&lt;span style="mso-spacerun:yes"&gt;  &lt;/span&gt;three players to start with this time: Coffee and T.J. from last time, and my friend Larry, with whom I haven't gamed in far too long. In the last hour we were joined by another friend of mine, R.M. (no, I'm not trying to protect anyone's identities...), who brought along his 9 or 10 year-old son, Max. The players headed down &lt;i&gt;&lt;a href="http://jrients.tripod.com/xylarthen/uxt.pdf"&gt;Under Xylarthen's Tower&lt;/a&gt;&lt;/i&gt; (by the indefatigable Jeff Reints) and made a good run of it: everyone got out alive! &lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;u&gt;Interesting Stuff&lt;/u&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Coffee and T.J. both attempted to retrieve their characters from the last Session by rolling on &lt;b&gt;The Table of Despair&lt;/b&gt;, as found in &lt;i&gt;&lt;a href="http://fightonmagazine.com/FOMag_Issue003.html"&gt;Fight On!&lt;/a&gt;&lt;/i&gt;&lt;a href="http://fightonmagazine.com/FOMag_Issue003.html"&gt; #3&lt;/a&gt;, since it seemed unlikely that that particular group would be reforming anytime soon. T.J.'s character Arp the Dwarf received a result of "You emerge unscathed!" and promptly became known as Arp the Lucky. Bahb the Draftee, however, was not so lucky; he was "Lost to time and space," with all that implies. Coffee shrugged it off, however, probably because he was eager to spring his new Balrog character race on me. :) &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Indeed, his well-thought-out race (which can be found written up &lt;a href="http://odd74.proboards76.com/index.cgi?board=menmagic&amp;amp;action=display&amp;amp;thread=1841"&gt;here&lt;/a&gt;) was, unbeknownst to him, exactly the Hargrave route down which I'd been hoping to eventually head. The Spirit of ODD moved in the room and lo, Sneerglaw was born! A man-sized balrog complete with whip, sword and the ability to act as a walking torch headed down into the depths with a dwarf, an elf and four hirelings. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;This was actually the first time I've used hirelings, maybe ever. Arp hired two Fighting Men and Larry's elven character hired two elves functioning for this adventure as Fighting Men, though they were actually women. I had them roll a d6 to see what type of armor their respective flunkies had, and I rolled HP and Loyalty (pg. 13 of Men &amp;amp; Magic), modified by Charisma in Arp's case. We decided on weapons, including a bow for one of the elves, and we were ready to go. &lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;We also had the first actual play-test of &lt;b&gt;The Devil's in the Details&lt;/b&gt; articles I wrote as a column for the first three issues of &lt;i&gt;&lt;a href="http://fightonmagazine.com/"&gt;Fight On!&lt;/a&gt;&lt;/i&gt;. These tables help players flesh out the three core demi-human races, and T.J. rolled on them for Arp, while Larry used them for his elf, Nimfitz Niraxis. They seemed to work pretty well. Each ended up with some details that piqued their interest, which is just what I was hoping for. The one that got the most running commentary was Nimitz’s “Breeds new animals in pursuit of a singular vision.” Much possibility for future character activities… &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;u&gt;Some Highlights:&lt;/u&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;One of Arp’s hirelings, Dolph, managed to kill the giant snake in the first room (which then put smack-down on Sneerglaw in its death throes…) He immediately began referring to his spear as “Serpent&lt;span style="mso-spacerun:yes"&gt;  &lt;/span&gt;Slayer”. &lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Sneerglaw freaked out an enormous pack of giant rats by snaring one of their number with his whip and then toasting it as he immolated himself. He later got to cook a couple of giant centipedes as well. I think he also ate some orc thigh... Damn balrogs are almost as useful as a gelatinous cube...&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;    &lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;When joined by two new adventurers, Ballantine the Fighting Man and Redbeard the Dwarf (both detailed a couple of posts ago), played by R.M. and Max, respecitively, Redbeard almost immediately found a secret door. It consisted of nothing more than a shaft with a rope ladder descending into darkness, and they decided to leave it for later, but Max was quite pleased with himself. Almost as proud as in the next room when he quite probably saved Nifmitz from being a snack for a giant weasel by promptly chopping the beast in half. Guess we gotta let the new generation play a bit more often!&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Early on, the party discovered an oversized coffin, secured with chains and a padlock. After some deliberation, they decided to leave it alone. Later, as they walked towards the dungeon entrance, an exploratory band of eight orcs came trooping down the stairs right for them. Some words were exchanged, and as the leader of the orcs raised his weapon to charge, Nimfitz successfully charmed him. The rest of the orcs were understandably confused at their leader’s change of heart, but became more interested when Nimfitz mentioned huge box full of treasure that was chained shut in a nearby room. He admitted that he and his fellow elves and humans were “too weak to break it open”, but surmised that it’d be a snap for a few strapping orcs. The orcs agreed and, as they began working on the chains, the party surreptitiously blocked the door shut with a couple of spikes.&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;The orcs did indeed break the chains, and something came out of the coffin. There was a terrible moaning, then much orc-screaming and pounding on shut doors. Then, suddenly, everything was silent. They listened at the door until they heard the coffin room’s far door creak open, pulled the spikes, dodged inside and checked out the coffin. Indeed, there was a decent treasure, including a very valuable golden necklace. They scooped it up in time to hear another door swinging open in the tense silence. Redbeard splashed out an oil flask on the floor of the previous room and tossed a torch on it. The burst of flame showed them an awful sight: An ogre who’d been turned into a wight, naked and bone-pale like some kind of gigantic nosferatu, staring at them over the flames. They did what any good first level adventurers would do: They ran like hell right out of the dungeon. And Larry got Nimfitz a 400 XP bonus (half of what eight orcs were worth) with the blessings of his fellow players.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;      &lt;p class="MsoNormal"&gt;&lt;i&gt;Under Xylarthen’s Tower&lt;/i&gt; is a great adventure, full of oldskoolisms, and they’ve only just scratched the surface. I’m really beginning to see how even a single mega-dungeon could become the focal point of a whole campaign. &lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;Again: Too. Much. Fun.&lt;/p&gt;  &lt;p class="MsoNormal" style="tab-stops:262.05pt"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6104257748489217017?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6104257748489217017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/coffin-some-orcs-and-thee.html#comment-form' title='15 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6104257748489217017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6104257748489217017'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/coffin-some-orcs-and-thee.html' title='A coffin, some orcs, and thee...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_1SyPA4X8BWs/SaYpbaeaMPI/AAAAAAAAAKs/fQVQR8gRVr4/s72-c/dungeons+and+pepsi.jpg' height='72' width='72'/><thr:total>15</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-8561872861519720988</id><published>2009-02-20T10:34:00.000-06:00</published><updated>2009-02-20T12:41:21.179-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='reflections'/><category scheme='http://www.blogger.com/atom/ns#' term='experience'/><title type='text'>Oh yeah... experience points.</title><content type='html'>I'm blushing as I write this: I almost forgot to hand out experience points for our last adventure. Now, maybe it's because I'm the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;DM&lt;/span&gt;, so I don't get &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;XP&lt;/span&gt;, but more likely it's because it's been a long time since I played a game where killing things and taking their stuff was, well, the &lt;i&gt;point&lt;/i&gt;. The thing your character (and thus the player) gets &lt;i&gt;rewarded&lt;/i&gt; for.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Reward cycles are critical to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;rpg&lt;/span&gt; design; if they're done well, they make it perfectly clear what characters should be doing. The reward is really the secret engine that drives the game, and you know what? &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Gygax&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Arneson&lt;/span&gt; &lt;i&gt;nailed&lt;/i&gt; it. How much more clear could they be? And that was one of the problems as time went on: Someone(s) decided that characters should be rewarded for &lt;i&gt;role playing&lt;/i&gt; instead of &lt;i&gt;rolling to play&lt;/i&gt;, which the game's fundamental structure refutes. I mean, sure, you can change it, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;houserule&lt;/span&gt; it, whatever. But you should at least realize what you're doing. Understanding this earlier would have saved me YEARS of frustration. :0&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Back to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;XP&lt;/span&gt;. I'm following the "100&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;xp&lt;/span&gt;/&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;hd&lt;/span&gt;" rule, evenly divided out amongst all surviving characters, with a small bit of adjustment for Bill's second character of the afternoon, who joined the party after their epic battle with the giant rats.&lt;br /&gt;&lt;br /&gt;Here's the breakdown:&lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Giant Rats: 7 x 50 = 350&lt;/li&gt;&lt;li&gt;Goblins: 7 x 50 = 350&lt;/li&gt;&lt;li&gt;Tunnel Wolves: 2 x 200 = 400&lt;/li&gt;&lt;li&gt;Skeletons: 4 x 50 = 200&lt;/li&gt;&lt;li&gt;Evil Cleric: 1 x 300 = 300&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;b&gt;Total:   1600&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Divided:&lt;/strong&gt; 1600 - 350 = 1250 / 8 = 156.25 each. I'll be nice and round it up to 157.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Also:&lt;/strong&gt; 350 / 7 = an additional 50 each for all characters except Mob.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Plus:&lt;/strong&gt; Any characters that have high enough Prime Requisites should add the appropriate percentage.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;And don't forget:&lt;/strong&gt; The small bits of treasure picked up here and there. I didn't keep track of that, but they all split it up immediately, so it's already on the character sheets.&lt;/p&gt;&lt;p&gt;Hm. Not much. The first thing that &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_9"&gt;occurred&lt;/span&gt; to me was that it's actually a tactical decision to &lt;b&gt;not&lt;/b&gt; take a huge party into the dungeon. Had only five characters gone down, assuming they all survived, their &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;XP&lt;/span&gt; would've been effectively doubled. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-8561872861519720988?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/8561872861519720988/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/oh-yeah-experience-points.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8561872861519720988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/8561872861519720988'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/oh-yeah-experience-points.html' title='Oh yeah... experience points.'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6638271558819213609</id><published>2009-02-12T16:40:00.000-06:00</published><updated>2009-02-12T16:54:39.238-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='campaign'/><title type='text'>Announcement: Otherness, Session 2</title><content type='html'>Session 2 of my Otherness campaign will be happening on Sunday, February 22 from 12-4 at &lt;a href="http://www.sourcecomicsandgames.com/"&gt;The Source Comics and Games&lt;/a&gt;. Looks like the Gaming Room's gonna be full o' punks, but I says we shall sonically whelm them! WHELM them, says I!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Possible endeavours: &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;ol&gt;&lt;li&gt;If somewhere around 90% of last time's players show up (which strikes me as unlikely), we can try and find out just what the cleric wanted with that mysterious door in &lt;i&gt;The Ruined Monastery&lt;/i&gt;.&lt;/li&gt;&lt;li&gt;Level 1 of mega-dungeon &lt;i&gt;The Darkness Beneath&lt;/i&gt; by Hackman, as found in &lt;i&gt;Fight On!&lt;/i&gt; #2.&lt;/li&gt;&lt;li&gt;Level 1 of mega-dungeon &lt;i&gt;Under Xylarthen's Tower&lt;/i&gt; by Jeff Reints.&lt;/li&gt;&lt;li&gt;Level 1 of mega-dungeon &lt;i&gt;The Mines of Khunmar&lt;/i&gt; by Stefan Poag.&lt;/li&gt;&lt;/ol&gt;&lt;div&gt;Do you see a theme??&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This is a Free Campaign, so all players are welcome. Those who show up determine what we'll play and which characters are subjected to horrible deaths.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6638271558819213609?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6638271558819213609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/announcement-otherness-session-2.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6638271558819213609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6638271558819213609'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/announcement-otherness-session-2.html' title='Announcement: Otherness, Session 2'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-2127099540468849048</id><published>2009-02-09T22:26:00.001-06:00</published><updated>2009-02-12T16:39:50.008-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='differentiation'/><category scheme='http://www.blogger.com/atom/ns#' term='characters'/><category scheme='http://www.blogger.com/atom/ns#' term='randomness'/><title type='text'>Randomness and Differentiation</title><content type='html'>Sorry it's been so long since I posted, but the Shadow of the Plague fell on House Kesher. Yea, it fell, but has passed on, may it not soon come again...&lt;div&gt; &lt;/div&gt;&lt;div&gt;A few years ago I came to the realization that I was sick to death of character histories. Some of it stemmed from the cliche that, really, no back story I had ever created had really been &lt;i&gt;used&lt;/i&gt; by any given GM. Although, if I'm being honest, I was usually the GM and, while I encouraged back stories, rarely did I do anything with them: Mea culpa too.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Some of it also came from years of playing indie games where mechanically-relevant back stories were created during play, sometimes by the player alone, sometimes with the help of the group (&lt;i&gt;&lt;a href="http://swingpad.com/dustyboots/wordpress/?page_id=230"&gt;Polaris&lt;/a&gt;&lt;/i&gt; is a really good example of this, as is &lt;i&gt;In a Wicked Age&lt;/i&gt;, mentioned a few posts ago); this all made the "Orcs killed my family" clunker seem less than useless.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So enter my first attempt to let go and roll up a character for ODD &lt;b&gt;completely randomly&lt;/b&gt;, right down the line. My task was to create a character out of whatever the dice gave me. Here were the results:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Str: 10&lt;/div&gt;&lt;div&gt;Int: 12&lt;/div&gt;&lt;div&gt;Wis: 9&lt;/div&gt;&lt;div&gt;Dex: 11&lt;/div&gt;&lt;div&gt;Con: 6&lt;/div&gt;&lt;div&gt;Cha: 7&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Hm. Not too inspiring. Years ago I would've whined about it. However, that wasn't an option here---whining to yourself is usually just silly...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So, I thought, he may as well be a Magic User, even though that Con score is going to mean a -1 to all HP rolls. Except I had a sudden flash: Oh no---even &lt;i&gt;with&lt;/i&gt; the Con, he's going to be a Fighting Man. He constantly drinks wine to deal with a persistent hacking cough that has sapped his strength and soured his disposition. His alignment was obviously Neutral at best, sliding toward Chaotic. I bought him a scimitar for pure color, a quart of wine for character and who knows what else, decided he could speak both Gnollish and Elvish, named him Ballantine, and he was ready to go. I'd play this guy in a second. And you know what else? &lt;i&gt;I&lt;/i&gt; would make Con rolls after every fight to see if he didn't double over in a coughing fit. And if he did, well, that'd start to shape the rest of his actions. There's no way I'd ever have come up with that had I rolled 6d6takingthebestthreeofeachrollandputtingthemwhereIwanted, or allocated points, or whatever.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Ballantine's patron god is Randomness.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I was so excited I rolled up another character on the spot:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Str: 14&lt;/div&gt;&lt;div&gt;Int: 9&lt;/div&gt;&lt;div&gt;Wis: 7&lt;/div&gt;&lt;div&gt;Dex: 10&lt;/div&gt;&lt;div&gt;Con: 13&lt;/div&gt;&lt;div&gt;Cha: 15&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Okay. Better scores on the surface. So, as the rules allow, I knocked his Wis down to 4 and raised his Str up to 15. No mechanical effect, but it &lt;i&gt;does&lt;/i&gt; get him the 10% bounus on XP earned if I make him a Fighting Man. Anyone with a Wis of 4 is obviously Lawful, and probably a dwarf. So, a Lawful Dwarven Fighting Man, almost foolishly devoted to some kind of cause, most likely (given his Cha) with a couple of devoted followers. I named him Redbeard, made sure he was wearing platemail, and would defintely load him down with first hirelings, then henchman, for him to awe and boss around. Not bad either!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;And the thing is, these details aren't really "backgrounds", per se; they're more like hooks upon which to hang some quick and dirty characterization during play. Each of these characters, of the uber-generic classificaton "Fighting Man" are already starkly differentiated from one another, all through the simple, built-in game tool of Randomness. Oh, Randomness, how I used to loathe you.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;And how I love you now.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-2127099540468849048?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/2127099540468849048/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/randomness-and-differentiation.html#comment-form' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/2127099540468849048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/2127099540468849048'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/02/randomness-and-differentiation.html' title='Randomness and Differentiation'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-2540560838836822201</id><published>2009-01-28T12:37:00.000-06:00</published><updated>2009-01-30T14:53:59.701-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><title type='text'>Something for the Fighting Man</title><content type='html'>Hmm. This wasn't what I had planned to write about next, but there's a great discussion going on at ODD74 about &lt;a href="http://odd74.proboards76.com/index.cgi?board=menmagic&amp;amp;action=display&amp;amp;thread=1720&amp;amp;page=1"&gt;something for the Fighting Man&lt;/a&gt; that's syncing with my thinking, as it were.&lt;br /&gt;&lt;br /&gt;Snorri mentions the idea of the FM being able to attack one HD of foe/character level. So, for example, a 7th lvl FM could attack 7 orcs, or 3 bugbears, or a single troll, etc. I used to favor this approach, but after reading &lt;em&gt;Chainmail&lt;/em&gt; with opened eyes, decided that any creature with more than a single HD should be considered "Fantastic" and needed more attention from the embattled hero, regardless of their level.&lt;br /&gt;&lt;br /&gt;However, I'm all for the the "one attack/character level on any foes of one HD or less", as confusingly demonstrated in the second or third issue of the &lt;em&gt;Strategic Review&lt;/em&gt;. I also like, from the thread mentioned, the idea that whenever a FM kills an opponent, he gets a second attack on someone else, until he runs out of foes. Nice and pulpy. Plus, it has the cache of being suggested by Dave Arneson himself!&lt;br /&gt;&lt;br /&gt;There's a lot of other good ideas there, too; however, most of them have more crunch than I care to deal with. When it gets down to it, I just believe a higher-level FM should be able to plow through a crowd of goblins with no real problem...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-2540560838836822201?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/2540560838836822201/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/something-for-fighting-man.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/2540560838836822201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/2540560838836822201'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/something-for-fighting-man.html' title='Something for the Fighting Man'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-6839213552066793851</id><published>2009-01-24T22:46:00.000-06:00</published><updated>2009-01-25T12:47:18.855-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='reflections'/><title type='text'>Rules &amp; Reflections</title><content type='html'>I went into Sunday's game with only one house-rule in mind: All characters start with maximum HP. This just makes sense to me. Life is already hard enough for a first-level character without him suffering the most likely fatal indignity of starting the game with one or two hits. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Now, once people started making characters, there was some light consternation expressed about, shall we say, the prevalent lack of differentiation between characters. And weapons. So, with the &lt;a href="http://www.philotomy.com/#damage"&gt;wisdom of Philotomy&lt;/a&gt; in mind, I offered up the possiblity of two-handed weapons and arrows rolling two dice for damage and picking the best result. After thinking about it a bit, for the next session I'll add that those using two-handed weapons will always lose initiative unless gained through surprise and that arrows, if a round is spent aiming at something other than point-blank distance, will do two dice of damage. I'm a firm believer that arrows need to be more than just a nuisance. Actually, after writing all that, I can't see why it wouldn't apply to &lt;span class="Apple-style-span" style="FONT-STYLE: italic"&gt;any &lt;/span&gt;missle weapon...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;When play began, an interesting thing happened: I started making decisions about outcomes on the fly. Now, I had promised myself that I wouldn't fudge the dice--I suffered from that affliction all through my youth, and it was now time to put childish things aside! So, I never did fudge a roll, but I started making some choices based on random dice rolling having nothing to do with anything in the rules. For instance, there were a number of times where a decision needed to be made quickly and so I just rolled a d6: low=bad, high=good. I mean, this is no earth-shattering mechanic, but the thing is, &lt;span class="Apple-style-span" style="FONT-STYLE: italic"&gt;I didn't plan to do it&lt;/span&gt;. The die just sorta jumped into my hand and I threw it and we kept on playing. Latent gaming instincts? Desperation? Genius? You decide. I'm just happy it happened, as the French say.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I also, on at least one occasion, let Prem, whose Int happens to be 16 (maybe the highest overall score of anyone?), figure something out without making  a roll. Again, not ground-breaking except... I spent four or five very active years in the indie game community and learned many, many wonderful things. One of the wonderfullest was simply this: Say yes or roll the dice. This can be paraphrased as "Only roll the dice when it really matters." Back to Prem. His score was high enough that it seemed pointless to risk him failing; the stakes just weren't important enough. I love that this clicked in my mind while we were playing because, although that maxim became second nature to me in many of the indie games I played, &lt;span class="Apple-style-span" style="FONT-STYLE: italic"&gt;I've never followed it while playing Dungeons &amp;amp; Dragons&lt;/span&gt;. Ever. Until now.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;See, and I'm not going to get too detailed right now 'cause this deserves its own post, I have a terrible &lt;span class="Apple-style-span" style="FONT-WEIGHT: bold"&gt;crust &lt;/span&gt;built up in my mind where D&amp;amp;D is concerned, and that crust has only recently begun to crack.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I learned at &lt;a href="http://www.indie-rpgs.com/forum/"&gt;The Forge&lt;/a&gt;, but &lt;a href="http://www.rpgnow.com/index.php?cPath=3938"&gt;ODD &lt;/a&gt;is my hammer.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I can't wait to see what's underneath...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-6839213552066793851?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/6839213552066793851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/rules-reflections.html#comment-form' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6839213552066793851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/6839213552066793851'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/rules-reflections.html' title='Rules &amp; Reflections'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-7924186320372810737</id><published>2009-01-21T10:33:00.000-06:00</published><updated>2009-01-24T23:28:35.840-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='pictures'/><title type='text'>Pictures from Sunday</title><content type='html'>Thanks to Bill for being such an artsy cameraman!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Also, fellas, I think Dawn set a new standard for sheer COLOR of gaming attire...&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="border-collapse: collapse; color: rgb(102, 102, 102);   white-space: pre; font-family:Arial;font-size:11px;"&gt;&lt;table style="width:194px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center" style="height:194px;background:url(http://picasaweb.google.com/f/img/transparent_album_background.gif) no-repeat left"&gt;&lt;a href="http://picasaweb.google.com/akesher/InternationalTraditionalRoleplayingWeek?feat=embedwebsite"&gt;&lt;img src="http://lh5.ggpht.com/_1SyPA4X8BWs/SXTOw5K-xjE/AAAAAAAAAFA/EFNNqLXNCZI/s160-c/InternationalTraditionalRoleplayingWeek.jpg" width="160" height="160" style="margin:1px 0 0 4px;" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="text-align:center;font-family:arial,sans-serif;font-size:11px"&gt;&lt;a href="http://picasaweb.google.com/akesher/InternationalTraditionalRoleplayingWeek?feat=embedwebsite" style="color:#4D4D4D;font-weight:bold;text-decoration:none;"&gt;International Traditional Roleplaying Week&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-7924186320372810737?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/7924186320372810737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/pictures-from-sunday.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7924186320372810737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/7924186320372810737'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/pictures-from-sunday.html' title='Pictures from Sunday'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh5.ggpht.com/_1SyPA4X8BWs/SXTOw5K-xjE/AAAAAAAAAFA/EFNNqLXNCZI/s72-c/InternationalTraditionalRoleplayingWeek.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-4859005897057658045</id><published>2009-01-20T12:21:00.000-06:00</published><updated>2009-02-23T18:40:36.302-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='TARGA'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='Ruined Monastery'/><title type='text'>And So It Began</title><content type='html'>It all began this last Sunday at &lt;a href="http://www.sourcecandg.com/"&gt;The Source Comics and Games&lt;/a&gt;, inspired by &lt;a href="http://traditionalgaming.wordpress.com/"&gt;TARGA's&lt;/a&gt; International Traditional Gaming Week. I sent out an email on Friday afternoon when it finally became clear that I could pull this off; I also called and bugged a few people directly. In the end, I walked into the Source with two confirmed players, Coffee and Dawn, and two "possibly/probably" players, Bill and T.J. However, St. Gygax must've been smiling down upon me---already in the store were three fine fellows I know from the Minnesota Indie Game scene: Chris, Shane and Paul. They were there to play a very cool game called &lt;a href="http://www.indie-rpgs.com/games/unstore/game/2"&gt;In a Wicked Age&lt;/a&gt;; however, one of their players didn't show, so they joined us. I also put up a sign inviting anyone interested to join us, and thus we gained Autumn. Finally, just as we were getting started, Bill and T.J. did indeed show, so in the end we had 8 players. Not too shabby!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;We used the 3LBB, pretty much straight up. Characters were made simply by rolling 3d6 down the line and only &lt;span class="Apple-style-span" style="font-style: italic;"&gt;then&lt;/span&gt; deciding what class to play. No rerolls, no whining. There was some disbelief at the lack of concrete ability bonuses, but everyone soldiered on, and we ended up with the following initial list (in no particular order):&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Paul: &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Torren the Cleric&lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;(lawful)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;Chris: &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Prem the Magic User&lt;/span&gt; &lt;span class="Apple-style-span" style="font-style: italic;"&gt; &lt;/span&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;(chaotic)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Shane:&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Gorlim the Fighting Man&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;(lawful)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;Bill:&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Albar the Cleric&lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;(lawful)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;Dawn:&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Delara the Cleric&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt; &lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;&lt;/span&gt;(chaotic)&lt;/li&gt;&lt;li&gt;Autumn:&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Steel Leaf the Elf&lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;(neutral)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;T.J.:&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Arp the Dwarf&lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;(neutral)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;Coffee:&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Bahb the Fighting Man&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;(neutral)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;Steel Leaf started off as a Fighting Man, Arp was of course a Fighting Man. I kept it to the basics, but in the future I fully plan to let players play whatever race takes their fancy. Everyone started out with max HP. Also, I forgot two bits from Men &amp;amp; Magic: &lt;/div&gt;&lt;div&gt;&lt;ol&gt;&lt;li&gt;Players can shift spend some ability scores to increase others, usually at a 2 or 3:1 ratio. I'll let anyone who so desires correct that next time.&lt;/li&gt;&lt;li&gt;Intelligence over 10 allows for extra languages. So Prem, who has an Int of 16, can actually speak &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;8 languages&lt;span class="Apple-style-span" style="font-style: italic;"&gt;. &lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;Goodness. We'll fix that next time, too.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;We played through almost all of James Maliszewski's excellent &lt;span class="Apple-style-span" style="font-style: italic;"&gt;The Ruined Monastery&lt;/span&gt;, found in &lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;a href="http://fightonmagazine.com/FOMag_Issue001.html"&gt;Fight On! &lt;/a&gt;&lt;/span&gt;&lt;a href="http://fightonmagazine.com/FOMag_Issue001.html"&gt;#1&lt;/a&gt;, in three hours of racous fun. Seriously, we had customers and staff from the store wandering  over just to watch us play. Some highlights (WARNING--SPOILERS AHEAD!):&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;Albar bit it in the first room, in the third round of combat, killed by a giant rat who really, really wanted to eat his eyeballs. So much for platemail. Needless to say, his fellow Adventurers made sure his equipment went to a good home. Bill made a new character (Mob the Neutral Fighting Man, who had a helmet) and joined the group before they even left the room...&lt;/li&gt;&lt;li&gt;Mob set a tunnel wolf's head on fire.&lt;/li&gt;&lt;li&gt;In the old dormitory, where there's a long, narrow crack in the tiled floor, it became obvious that &lt;span class="Apple-style-span" style="font-style: italic;"&gt;something&lt;/span&gt; is creeping around on the level below. Something large with a horrible, deep moan that had no compunction about biting Gorlim's 10' pole in half when he poked it around down there.&lt;/li&gt;&lt;li&gt;Prem, frustrated with three less-than-forthcoming goblin prisoners, threw one on a pile of books covered with yellow fungus. Not an attractive death. Needless to say, the remaining prisoners were suddenly more helpful. Well, until Arp kicked one in the head...&lt;/li&gt;&lt;li&gt;Steel Leaf, obsessed with moss, was mildly burned by green slime while trying to collect a speicmen in the Moon Pool room. The group followed Bahb's suggestion to burn a path through the slime to the pool, in order to see if there was any treasure to be had. Indeed, a relic of St. Gaxyg the Grey was uncovered which, in Torrem's hands, proved helpful in later encounters.&lt;/li&gt;&lt;li&gt;Prem, though handy with a knife and a tossed goblin, held on to his single spell until just the right moment, sending a feisty chaotic cleric to dreamland in a room with  a mysterious door...&lt;/li&gt;&lt;/ul&gt;And thus we ended. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Too. Much. Fun.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-4859005897057658045?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/4859005897057658045/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/and-so-it-began.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4859005897057658045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/4859005897057658045'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/and-so-it-began.html' title='And So It Began'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3791151152279987159.post-1763218481714246249</id><published>2009-01-20T11:04:00.000-06:00</published><updated>2009-01-24T23:31:13.203-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reflections'/><title type='text'>ex nihilo...</title><content type='html'>...or something. I only pretend to know Latin so's I look cool! Anyhow, I'll keep this introductory post short and sweet:&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I decided I had to stop thinking about RPGs and start &lt;span class="Apple-style-span" style="font-style: italic;"&gt;playing&lt;/span&gt; them again. Revolutionary, I know, but there you have it. This blog will follow the campaign begun this last weekend, inspired by International Traditional Adventure Game Week. The world will develop as we play, thus the title of the blog: For those of you not clued in on the growing lexicon of oldskool lingo, "sandbox" style play starts with a vague concept of a world and grows in detail as the players make choices about where to go and what to do. Or at least that's my interpretation.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I have no idea how often I'll be posting, but my plan is to make it often enough that it'll be worth your while to follow along.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;kesher&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3791151152279987159-1763218481714246249?l=sandboxempire.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sandboxempire.blogspot.com/feeds/1763218481714246249/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/ex-nihilo.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1763218481714246249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3791151152279987159/posts/default/1763218481714246249'/><link rel='alternate' type='text/html' href='http://sandboxempire.blogspot.com/2009/01/ex-nihilo.html' title='ex nihilo...'/><author><name>kesher</name><uri>http://www.blogger.com/profile/17494262159858200847</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_1SyPA4X8BWs/SXTiQ_m_-iI/AAAAAAAAAGk/HkjIKRyd-NY/S220/targa5.jpg'/></author><thr:total>3</thr:total></entry></feed>
